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Super Glitch (Generation I): Difference between revisions

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In a battle, the music fades out and the foe is said to be both frozen solid and hurt by a burn, which depletes all of the foe's HP in one turn. If the player is in a Trainer battle, then after the Pokémon faints, it is sent out again with full health.
 
In Red and Blue, the game may possibly freeze after a Super Glitch corruption and the battle ends, due to the [[CFC4 freeze|corruption of address CFC4]] to an odd 'bad' value rather than an even value.
 
Something similar to the TMTRAINER effect may also be seen out of battle with Super Glitch items and having a random unterminated "-" name appear with a PP restoring item.
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==External Links==
#[httphttps://forums.glitchcity.info/index.php?topic=6627.0 Making Super Glitch moves useful (Red Blue Green)]
#[httphttps://forums.glitchcity.info/index.php?action=dlattach;topic=2252.0;attach=2938 Log of Super Glitch research by Tombstoner]
#[httphttps://forums.glitchcity.info/index.php/?topic,=2252.0.html Forum thread on Super Glitch]
==See also==
*[[Super Glitch (Generation III)]].
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