Talk:GlitchDex/RB:220

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Revision as of 20:48, 8 August 2019 by >Torchickens

Pokédex Variation from Location?

I've tested this Pokémon's Pokédex data numerous times, and for some reason, I can’t find consistency in location... I can't tell what is changing it. Wether it'd be party Pokémon, items, or even just the location and screen data. James-the-Charizard (talk) 11:30, 8 August 2019 (-06)

According to the research, this glitch Pokémon takes its dex entry from AA00. AA00 is in the SRAM/save data region, but it's not actually clear from that which bank (as it seems a different SRAM bank means AA00 could represent another memory address depending on what bank the game was on last if forced for the dex entry?) (for illustration I recommend reading https://github.com/pret/pokered/blob/master/sram.asm ). Viewing glitch Pokémon sprites will also partially corrupt the save data (but not destroying it, e.g. MissingNo. saves corrupts Hall of Fame if you have one so maybe a glitch Pokémon could corrupt AA00 on the relevant bank?) Adding to the complication, SRAM is not always available and may be locked. That could explain the many 9999s (mirroring a locked SRAM pointer and returning (0xFF bytes). I'll look into this tomorrow if you like. :) Torchickens (talk) 14:43, 8 August 2019 (-06)