Text pointer manipulation: Difference between revisions
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*[[Text pointer item ball manipulation]] — A trick to force Pokémon or Trainer battles from item balls, documented by MrWint. |
*[[Text pointer item ball manipulation]] — A trick to force Pokémon or Trainer battles from item balls, documented by MrWint. |
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*[[Text pointer manipulation mart buffer overflow glitch]] — A trick to bring up a Poké Mart with data from a specific source and possibly cause a [[buffer overflow]] with corruption to $CF4B from a location chosen by the player. |
*[[Text pointer manipulation mart buffer overflow glitch]] — A trick to bring up a Poké Mart with data from a specific source and possibly cause a [[buffer overflow]] with corruption to $CF4B from a location chosen by the player. |
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*[[Text move abuse]] — A trick to copy data (other than [[control character]] bytes) to another location in RAM using unused text command 03 ([[arbitrary RAM modification]]). |
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*[[Arbitrary code execution]] — Possible when the text pointer list pointer contains an accessible pointer which would point to a location in RAM that is therefore manipulable. |
*[[Arbitrary code execution]] — Possible when the text pointer list pointer contains an accessible pointer which would point to a location in RAM that is therefore manipulable. |
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[[Category:Generation I glitches]] |
[[Category:Generation I glitches]] |