Tile Chaos: Difference between revisions
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m (→Explanation: Fixed the link to the forum archives (which was also linking to the wrong post in the thread).) |
m (→Explanation) |
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So you might ask: |
So you might ask: |
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Then why does the entire screen gets flooded with garbage, intead of just a few glitchy sprites floating around? |
Then why does the entire screen gets flooded with garbage, intead of just a few glitchy sprites floating around? |
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Well, remember that buffer overflows don't exist to GameFreak, so the DrawFrameBlock writes past OAM buffer and into the screen data. |
Well, remember that buffer overflows don't exist to GameFreak, so the DrawFrameBlock writes past the OAM buffer and into the screen data. |
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'''Why does it happen when modifying D057 then?''' |
'''Why does it happen when modifying D057 then?''' |