TrainerDex/RB:058: Difference between revisions

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>Jctitan48
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{| class="wikitable"
{| class="wikitable"
|-
|-
! [[TrainerDex/RB:057|← Previous glitch Trainer]] !! Current glitch Trainer !! [[TrainerDex/RB:059|Next glitch Trainer→]]
![[TrainerDex/RB:057|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:059|Next glitch Trainer→]]
|-
|-
| [[TrainerDex/RB:057|(blank) (39)]] || '''5 (3A)''' || [[TrainerDex/RB:059| (3B)]]
|[[TrainerDex/RB:057|(blank) (39)]]||'''5 (3A)'''||[[TrainerDex/RB:059|4 8 Q TM 4 (3B)]]
|}
|}


[[File:RB Trainer a 3A.png|thumb|right|160px|Battling with 5 (3A).]]
[[File:RB Trainer a 3A.png|thumb|right|160px|Battling with 5 (3A).]]
__NOTOC__
__NOTOC__

'''5''' (hex:3A) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.
'''5''' (hex:3A) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.


Game Genie codes 3AF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Game Genie codes 3AF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.


{{incomplete|Trainer AI and payout data}}
==Trainer AI functions==

{{clr}}
===Move modification AI routines===
{{stub}}

*$DC18 (move choice modification #$50)
*$C5E5 (move choice modification #$44)


===Structure 2 routine===

*$D6DA

===Observations===

*Game may [[game freeze|freeze]] after choosing a move

{{incomplete|Payout data}}

== Trainer payout data ==
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 9293{{clr}}{{stub}}
[[Category:Glitch Trainers]]
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
[[Category:Artificial Trainer classes]]

Latest revision as of 16:01, 16 March 2020

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
(blank) (39) 5 (3A) 4 8 Q TM 4 (3B)
Battling with 5 (3A).


5 (hex:3A) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 3AF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.

Trainer AI functions

Move modification AI routines

  • $DC18 (move choice modification #$50)
  • $C5E5 (move choice modification #$44)


Structure 2 routine

  • $D6DA

Observations

  • Game may freeze after choosing a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.

Trainer payout data

Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 9293

This article or section is a stub. You can help Glitch City Wiki by expanding it.