TrainerDex/RB:061: Difference between revisions

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>Torchickens
No edit summary
>Jctitan48
(I used a trick to figure out the base payout. (btw, got a glitched trade screen while battling this thing yay))
 
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{| class="wikitable"
{| class="wikitable"
|-
|-
! [[TrainerDex/RB:060|← Previous glitch Trainer]] !! Current glitch Trainer !! [[TrainerDex/RB:062|Next glitch Trainer→]]
![[TrainerDex/RB:060|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:062|Next glitch Trainer→]]
|-
|-
| [[TrainerDex/RB:060|(blank) (3C)]] || '''(blank) (3D)''' || [[TrainerDex/RB:062|PkMn (3E)]]
|[[TrainerDex/RB:060|(blank) (3C)]]||'''(blank) (3D)'''||[[TrainerDex/RB:062|PkMn (3E)]]
|}
|}


[[File:RB Trainer a 3D.png|thumb|right|160px|Battling with (blank) (3D).]]
[[File:RB Trainer a 3D.png|thumb|right|160px|Battling with (blank) (3D).]]
__NOTOC__
__NOTOC__

'''(blank)''' (hex:3D) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.
'''(blank)''' (hex:3D) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.


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===Move modification AI routines===
===Move modification AI routines===

*$01D6 (move choice modification #$20)
*$01D6 (move choice modification #$20)


===Structure 2 routine===
===Structure 2 routine===

*$2AC3
*$2AC3


===Observations===
===Observations===

*Game may [[game freeze|freeze]] after choosing a move
*Game may [[game freeze|freeze]] after choosing a move


{{incomplete|Payout data}}
{{incomplete|Payout data}}

{{clr}}
== Trainer payout data ==
{{stub}}
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 8650{{clr}}{{stub}}
[[Category:Glitch Trainers]]
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
[[Category:Artificial Trainer classes]]

Latest revision as of 16:15, 16 March 2020

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
(blank) (3C) (blank) (3D) PkMn (3E)
Battling with (blank) (3D).


(blank) (hex:3D) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 3DF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.


Trainer AI functions

Move modification AI routines

  • $01D6 (move choice modification #$20)

Structure 2 routine

  • $2AC3

Observations

  • Game may freeze after choosing a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.

Trainer payout data

Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 8650

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