TrainerDex/RB:062: Difference between revisions

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>Torchickens
(Created page with "{| class="wikitable" |- ! ← Previous glitch Trainer !! Current glitch Trainer !! Next glitch Trainer→ |- | TrainerDex/RB:061...")
 
>Jctitan48
(I used a trick to figure out the base payout. (i hate invalid opcodes))
 
(2 intermediate revisions by one other user not shown)
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{| class="wikitable"
{| class="wikitable"
|-
|-
! [[TrainerDex/RB:061|← Previous glitch Trainer]] !! Current glitch Trainer !! [[TrainerDex/RB:063|Next glitch Trainer→]]
![[TrainerDex/RB:061|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:063|Next glitch Trainer→]]
|-
|-
| [[TrainerDex/RB:061|(blank) (3D)]] || '''PkMn (3E)''' || [[TrainerDex/RB:063| (3F)]]
|[[TrainerDex/RB:061|(blank) (3D)]]||'''PkMn (3E)'''||[[TrainerDex/RB:063| (blank) (3F)]]
|}
|}


[[File:RB Trainer a 3E.png|thumb|right|160px|Battling with PkMn (3E).]]
[[File:RB Trainer a 3E.png|thumb|right|160px|Battling with PkMn (3E).]]
__NOTOC__
__NOTOC__

'''PkMn''' (hex:3E) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.
'''PkMn''' (hex:3E) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.


Game Genie codes 3EF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Game Genie codes 3EF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.



{{incomplete|Trainer AI and payout data}}
==Trainer AI functions==
{{clr}}

{{stub}}
===Move modification AI routines===

*$0046 (move choice modification #$C9)
*$6449 (move choice modification #$46)

===Structure 2 routine===

*$E9FA

===Observations===

*Game may [[game freeze|freeze]] after making a move

{{incomplete|Payout data}}

== Trainer payout data ==
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 8891{{clr}}{{stub}}
[[Category:Glitch Trainers]]
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
[[Category:Artificial Trainer classes]]

Latest revision as of 16:17, 16 March 2020

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
(blank) (3D) PkMn (3E) (blank) (3F)
Battling with PkMn (3E).


PkMn (hex:3E) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 3EF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.


Trainer AI functions

Move modification AI routines

  • $0046 (move choice modification #$C9)
  • $6449 (move choice modification #$46)

Structure 2 routine

  • $E9FA

Observations

  • Game may freeze after making a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.

Trainer payout data

Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 8891

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