TrainerDex/RB:062: Difference between revisions

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Game Genie codes 3EF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Game Genie codes 3EF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.



{{incomplete|Trainer AI and payout data}}
==Trainer AI functions==

===Move modification AI routines===
*$0046 (move choice modification #$C9)
*$6449 (move choice modification #$46)

===Structure 2 routine===
*$E9FA

===Observations===
*Game may [[game freeze|freeze]] after making a move

{{incomplete|Payout data}}
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{{stub}}
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Revision as of 11:33, 10 September 2018

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(blank) (3D) PkMn (3E) (blank) (3F)
Battling with PkMn (3E).

PkMn (hex:3E) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 3EF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.


Trainer AI functions

Move modification AI routines

  • $0046 (move choice modification #$C9)
  • $6449 (move choice modification #$46)

Structure 2 routine

  • $E9FA

Observations

  • Game may freeze after making a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.


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