TrainerDex/RB:063: Difference between revisions
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>Torchickens No edit summary |
>Jctitan48 (I used a trick to figure out the base payout.) |
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![[TrainerDex/RB:062|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:064|Next glitch Trainer→]] |
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|[[TrainerDex/RB:062|PkMn (3E)]]||'''(blank) (3F)'''||[[TrainerDex/RB:064|'m 4 ₽ (40)]] |
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[[File:RB Trainer a 3F.png|thumb|right|160px|Battling with (blank) (3F).]] |
[[File:RB Trainer a 3F.png|thumb|right|160px|Battling with (blank) (3F).]] |
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__NOTOC__ |
__NOTOC__ |
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'''(blank)''' (hex:3F) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
'''(blank)''' (hex:3F) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
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Game Genie codes 3FF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
Game Genie codes 3FF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
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==Trainer AI functions== |
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{{clr}} |
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===Move modification AI routines=== |
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{{stub}} |
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*$DC18 (move choice modification #$50) |
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===Structure 2 routine=== |
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*$C8A7 |
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===Observations=== |
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*Game may [[game freeze|freeze]] after making a move |
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{{incomplete|Payout data}} |
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== Trainer payout data == |
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Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
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Base payout: 9583{{clr}}{{stub}} |
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[[Category:Glitch Trainers]] |
[[Category:Glitch Trainers]] |
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[[Category:Artificial Trainer classes]] |
[[Category:Artificial Trainer classes]] |
Latest revision as of 16:20, 16 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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PkMn (3E) | (blank) (3F) | 'm 4 ₽ (40) |
(blank) (hex:3F) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 3FF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Trainer AI functions
Move modification AI routines
- $DC18 (move choice modification #$50)
Structure 2 routine
- $C8A7
Observations
- Game may freeze after making a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9583
This article or section is a stub. You can help Glitch City Wiki by expanding it. |