TrainerDex/RB:063: Difference between revisions

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>Torchickens
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>Jctitan48
(I used a trick to figure out the base payout.)
 
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{| class="wikitable"
{| class="wikitable"
|-
|-
! [[TrainerDex/RB:062|← Previous glitch Trainer]] !! Current glitch Trainer !! [[TrainerDex/RB:064|Next glitch Trainer→]]
![[TrainerDex/RB:062|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:064|Next glitch Trainer→]]
|-
|-
| [[TrainerDex/RB:062|PkMn (3E)]] || '''(blank) (3F)''' || [[TrainerDex/RB:064|'m 4 ₽ (40)]]
|[[TrainerDex/RB:062|PkMn (3E)]]||'''(blank) (3F)'''||[[TrainerDex/RB:064|'m 4 ₽ (40)]]
|}
|}


[[File:RB Trainer a 3F.png|thumb|right|160px|Battling with (blank) (3F).]]
[[File:RB Trainer a 3F.png|thumb|right|160px|Battling with (blank) (3F).]]
__NOTOC__
__NOTOC__

'''(blank)''' (hex:3F) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.
'''(blank)''' (hex:3F) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.


Game Genie codes 3FF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Game Genie codes 3FF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.


{{incomplete|Trainer AI and payout data}}
==Trainer AI functions==

{{clr}}
===Move modification AI routines===
{{stub}}

*$DC18 (move choice modification #$50)

===Structure 2 routine===

*$C8A7

===Observations===

*Game may [[game freeze|freeze]] after making a move

{{incomplete|Payout data}}

== Trainer payout data ==
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 9583{{clr}}{{stub}}
[[Category:Glitch Trainers]]
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
[[Category:Artificial Trainer classes]]

Latest revision as of 16:20, 16 March 2020

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
PkMn (3E) (blank) (3F) 'm 4 ₽ (40)
Battling with (blank) (3F).


(blank) (hex:3F) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 3FF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.

Trainer AI functions

Move modification AI routines

  • $DC18 (move choice modification #$50)

Structure 2 routine

  • $C8A7

Observations

  • Game may freeze after making a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.

Trainer payout data

Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 9583

This article or section is a stub. You can help Glitch City Wiki by expanding it.