TrainerDex/RB:065: Difference between revisions
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![](//static.miraheze.org/glitchcitywiki/thumb/a/a7/RB_Trainer_a_41.png/160px-RB_Trainer_a_41.png)
Battling with ₽/h (41).
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>Jctitan48 (Payout data.) |
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![[TrainerDex/RB:064|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:066|Next glitch Trainer→]] |
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|[[TrainerDex/RB:064|'m 4 ₽ (40)]]||'''₽/h (41)'''||[[TrainerDex/RB:066|oPkMn (42)]] |
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[[File:RB Trainer a 41.png|thumb|right|160px|Battling with ₽/h (41).]] |
[[File:RB Trainer a 41.png|thumb|right|160px|Battling with ₽/h (41).]] |
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__NOTOC__ |
__NOTOC__ |
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'''₽/h''' (hex:41) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
'''₽/h''' (hex:41) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
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===Move modification AI routines=== |
===Move modification AI routines=== |
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*$C001 (move choice modification #$25) |
*$C001 (move choice modification #$25) |
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===Structure 2 routine=== |
===Structure 2 routine=== |
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*$D040 |
*$D040 |
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===Observations=== |
===Observations=== |
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*Game may [[game freeze|freeze]] after making a move |
*Game may [[game freeze|freeze]] after making a move |
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{{incomplete|Payout data}} |
{{incomplete|Payout data}} |
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{{clr}} |
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== Trainer payout data == |
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{{stub}} |
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Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
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Base payout: 9290{{clr}}{{stub}} |
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[[Category:Glitch Trainers]] |
[[Category:Glitch Trainers]] |
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[[Category:Artificial Trainer classes]] |
[[Category:Artificial Trainer classes]] |
Latest revision as of 05:12, 17 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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'm 4 ₽ (40) | ₽/h (41) | oPkMn (42) |
![](http://static.miraheze.org/glitchcitywiki/thumb/a/a7/RB_Trainer_a_41.png/160px-RB_Trainer_a_41.png)
₽/h (hex:41) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 41F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Trainer AI functions
Move modification AI routines
- $C001 (move choice modification #$25)
Structure 2 routine
- $D040
Observations
- Game may freeze after making a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9290
This article or section is a stub. You can help Glitch City Wiki by expanding it. ![]() |