TrainerDex/RB:066: Difference between revisions

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Game Genie codes 42F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Game Genie codes 42F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.


{{incomplete|Trainer AI and payout data}}
==Trainer AI functions==

===Move modification AI routines===
*$0057 (move choice modification #$E7)
*$D6CD (move choice modification #$48)

===Structure 2 routine===
*$67F8

===Observations===
*Has been observed activating [[offgao's memory editor]] even though this was stored at $DA80. Game [[game freeze|froze]] after closing it.

{{incomplete|Payout data}}
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Revision as of 11:46, 10 September 2018

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₽/h (41) oPkMn (42) (blank) (43)
Battling with oPkMn (42).

oPkMn (hex:42) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 42F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.

Trainer AI functions

Move modification AI routines

  • $0057 (move choice modification #$E7)
  • $D6CD (move choice modification #$48)

Structure 2 routine

  • $67F8

Observations

This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.


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