TrainerDex/RB:075: Difference between revisions
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Battling with (Variable name?) (4B).
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>Jctitan48 (Payout data.) |
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[[File:RB Trainer a 4B.png|thumb|right|160px|Battling with (Variable name?) (4B).]]
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'''(Variable name?)''' (hex:4B) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.
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===Move modification AI routines===
*$3832 (move choice modification #$35)
===Structure 2 routine===
*$D040
===Observations===
*Game may [[game freeze|freeze]] on opponent's turn
{{incomplete|Payout data}}
== Trainer payout data ==
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 8885{{clr}}{{stub}}
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
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Latest revision as of 03:57, 22 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
---|---|---|
(Variable name?) (4A) | (Variable name?) (4B) | (Variable name?) (4C) |
![](http://static.miraheze.org/glitchcitywiki/thumb/1/1d/RB_Trainer_a_4B.png/160px-RB_Trainer_a_4B.png)
(Variable name?) (hex:4B) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 4BF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Move modification AI routines
- $3832 (move choice modification #$35)
Structure 2 routine
- $D040
Observations
- Game may freeze on opponent's turn
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 8885
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