TrainerDex/RB:079: Difference between revisions
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[[File:RB Trainer a 4F.png|thumb|right|160px|Battling with (Variable name?) (4F).]]
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'''(Variable name?)''' (hex:4F) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.
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==Move modification AI routines==
*$18FA (move choice modification #$05)
==Structure 2 routine==
*$D067
==Observations==
*Game may [[game freeze|freeze]] on opponent's turn
== Trainer payout data ==
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9850{{stub}}
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
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Latest revision as of 04:06, 22 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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(Variable name?) (4E) | (Variable name?) (4F) | (Variable name?) (50) |
(Variable name?) (hex:4F) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 4FF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Move modification AI routines
- $18FA (move choice modification #$05)
Structure 2 routine
- $D067
Observations
- Game may freeze on opponent's turn
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9850
This article or section is a stub. You can help Glitch City Wiki by expanding it. |