TrainerDex/RB:093: Difference between revisions
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>Jctitan48 (Payout data.) |
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![[TrainerDex/RB:092|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:094|Next glitch Trainer→]] |
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|[[TrainerDex/RB:092|(Variable name?) (5C)]]||'''(Variable name?) (5D)'''||[[TrainerDex/RB:094|(Variable name?) (5E)]] |
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[[File:RB Trainer a 5D.png|thumb|right|160px|Battling with (Variable name?) (5D)]] |
[[File:RB Trainer a 5D.png|thumb|right|160px|Battling with (Variable name?) (5D)]] |
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__NOTOC__ |
__NOTOC__ |
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'''(Variable name?)''' (hex:5D) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
'''(Variable name?)''' (hex:5D) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
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==Move modification AI routines== |
==Move modification AI routines== |
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*$1A23 (move choice modification #$40) |
*$1A23 (move choice modification #$40) |
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==Structure 2 routine== |
==Structure 2 routine== |
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*$D040 |
*$D040 |
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==Observations== |
==Observations== |
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*The game may [[game freeze|freeze]] after choosing a move. |
*The game may [[game freeze|freeze]] after choosing a move. |
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{{incomplete|Payout data}} |
{{incomplete|Payout data}} |
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{{clr}} |
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== Trainer payout data == |
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{{stub}} |
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Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
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Base payout: 8788{{clr}}{{stub}} |
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[[Category:Glitch Trainers]] |
[[Category:Glitch Trainers]] |
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[[Category:Artificial Trainer classes]] |
[[Category:Artificial Trainer classes]] |
Latest revision as of 04:31, 22 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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(Variable name?) (5C) | (Variable name?) (5D) | (Variable name?) (5E) |
(Variable name?) (hex:5D) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 5DF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Move modification AI routines
- $1A23 (move choice modification #$40)
Structure 2 routine
- $D040
Observations
- The game may freeze after choosing a move.
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 8788
This article or section is a stub. You can help Glitch City Wiki by expanding it. |