TrainerDex/RB:102: Difference between revisions

From Glitch City Wiki
>Torchickens
(Created page with "{| class="wikitable" |- ! ← Previous glitch Trainer !! Current glitch Trainer !! Next glitch Trainer→ |- | TrainerDex/RB:101...")
 
>Torchickens
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 12: Line 12:
Game Genie codes 66F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Game Genie codes 66F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.


==Trainer AI==
==Move modification AI routines==
*$0100 (move choice modification #$7D)
*May cause a [[game freeze]] when it is the opponent's turn.
*$FE12 (move choice modification #$62)

==Structure 2 routine==
*$CFCD

==Observations==
*May restart the game after making a move


{{incomplete|Payout data}}
{{incomplete|Payout data}}

Latest revision as of 19:22, 11 September 2018

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
(Variable name?) (65) (Variable name?) (66) (Variable name?) (67)

(Variable name?) (hex:66) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Battling with (Variable name?) (66)

Game Genie codes 66F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.

Move modification AI routines

  • $0100 (move choice modification #$7D)
  • $FE12 (move choice modification #$62)

Structure 2 routine

  • $CFCD

Observations

  • May restart the game after making a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.


This article or section is a stub. You can help Glitch City Wiki by expanding it.