TrainerDex/RB:102: Difference between revisions
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Game Genie codes 66F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
Game Genie codes 66F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
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== |
==Move modification AI routines== |
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*$0100 (move choice modification #$7D) |
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*May cause a [[game freeze]] when it is the opponent's turn. |
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*$FE12 (move choice modification #$62) |
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==Structure 2 routine== |
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*$CFCD |
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==Observations== |
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*May restart the game after making a move |
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{{incomplete|Payout data}} |
{{incomplete|Payout data}} |
Latest revision as of 19:22, 11 September 2018
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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(Variable name?) (65) | (Variable name?) (66) | (Variable name?) (67) |
(Variable name?) (hex:66) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 66F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Move modification AI routines
- $0100 (move choice modification #$7D)
- $FE12 (move choice modification #$62)
Structure 2 routine
- $CFCD
Observations
- May restart the game after making a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
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