TrainerDex/RB:112: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Torchickens (Created page with "{| class="wikitable" |- ! ← Previous glitch Trainer !! Current glitch Trainer !! Next glitch Trainer→ |- | TrainerDex/RB:111...") |
>Torchickens No edit summary |
||
Line 12: | Line 12: | ||
Game Genie codes 70F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
Game Genie codes 70F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
||
== |
==Move modification AI routines== |
||
*$0000 (move choice modification #$BE) |
|||
*$FAE1 (move choice modification #$67) |
|||
==Structure 2 routine== |
|||
*$21CE |
|||
==Observations== |
|||
*Making a move may restart the battle |
*Making a move may restart the battle |
||
Latest revision as of 19:30, 11 September 2018
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
---|---|---|
(Variable name?) (6F) | (Variable name?) (70) | (Variable name?) (71) |
(Variable name?) (hex:70) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 70F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Move modification AI routines
- $0000 (move choice modification #$BE)
- $FAE1 (move choice modification #$67)
Structure 2 routine
- $21CE
Observations
- Making a move may restart the battle
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
This article or section is a stub. You can help Glitch City Wiki by expanding it. |