TrainerDex/RB:120: Difference between revisions

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>Torchickens
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'''(Variable name?)''' (hex:78) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.
'''(Variable name?)''' (hex:78) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.


Game Genie codes 78F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Game Genie codes 78F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it, however the game may [[game freeze|freeze]]. This freeze can be avoided with [[OAM DMA hijacking]] to lock the sound bank to a valid value (see [[glitch sound bank]])


==Trainer AI functions==
==Trainer AI functions==
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{{incomplete|Payout data}}
{{incomplete|Payout data}}

==Observations==
*Game may [[game freeze|freeze]] after making a move
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{{stub}}

Latest revision as of 19:42, 11 September 2018

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
(Variable name?) (77) (Variable name?) (78) (Variable name?) (79)
Battling with (Variable name?) (78)

(Variable name?) (hex:78) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 78F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it, however the game may freeze. This freeze can be avoided with OAM DMA hijacking to lock the sound bank to a valid value (see glitch sound bank)

Trainer AI functions

  • Move modification AI routines: $FECF (move choice modification #$30), $E1D1 (move choice modification #$6D)
  • Structure 2: $EAEA
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.

Observations

  • Game may freeze after making a move


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