TrainerDex/RB:169: Difference between revisions

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(Created page with "{| class="wikitable" |- ! ← Previous glitch Trainer !! Current glitch Trainer !! Next glitch Trainer→ |- | TrainerDex/RB:169...")
 
>Torchickens
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{| class="wikitable"
{| class="wikitable"
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! [[TrainerDex/RB:169|← Previous glitch Trainer]] !! Current glitch Trainer !! [[TrainerDex/RB:170|Next glitch Trainer→]]
! [[TrainerDex/RB:168|← Previous glitch Trainer]] !! Current glitch Trainer !! [[TrainerDex/RB:170|Next glitch Trainer→]]
|-
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| [[TrainerDex/RB:169|(Variable name?) (A8)]] || '''(Variable name?) (A9)''' || [[TrainerDex/RB:170|(Variable name?) (AA)]]
| [[TrainerDex/RB:168|(Variable name?) (A8)]] || '''(Variable name?) (A9)''' || [[TrainerDex/RB:170|(Variable name?) (AA)]]
|}
|}



Revision as of 11:29, 1 September 2018

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
(Variable name?) (A8) (Variable name?) (A9) (Variable name?) (AA)
Battling with (Variable name?) (A8)

(Variable name?) (hex:A9) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes A9F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.

Trainer AI functions

Move modification AI routines

  • $06CF (move choice modification #$0A)
  • $D1C1 (move choice modification #$7B)
  • $C9E1 (move choice modification #$7C)
  • $D1C1 (move choice modification #$7B)

Structure 2 routine

  • $3A87

Observations:

  • Battle may restart after choosing a move, with a black tile temporarily replacing the last digit of the opponent's level
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.


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