TrainerDex/RB:169: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Torchickens (Created page with "{| class="wikitable" |- ! ← Previous glitch Trainer !! Current glitch Trainer !! Next glitch Trainer→ |- | TrainerDex/RB:169...") |
>Torchickens No edit summary |
||
Line 1: | Line 1: | ||
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
! [[TrainerDex/RB: |
! [[TrainerDex/RB:168|← Previous glitch Trainer]] !! Current glitch Trainer !! [[TrainerDex/RB:170|Next glitch Trainer→]] |
||
|- |
|- |
||
| [[TrainerDex/RB: |
| [[TrainerDex/RB:168|(Variable name?) (A8)]] || '''(Variable name?) (A9)''' || [[TrainerDex/RB:170|(Variable name?) (AA)]] |
||
|} |
|} |
||
Revision as of 11:29, 1 September 2018
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
---|---|---|
(Variable name?) (A8) | (Variable name?) (A9) | (Variable name?) (AA) |
(Variable name?) (hex:A9) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes A9F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Trainer AI functions
Move modification AI routines
- $06CF (move choice modification #$0A)
- $D1C1 (move choice modification #$7B)
- $C9E1 (move choice modification #$7C)
- $D1C1 (move choice modification #$7B)
Structure 2 routine
- $3A87
Observations:
- Battle may restart after choosing a move, with a black tile temporarily replacing the last digit of the opponent's level
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
This article or section is a stub. You can help Glitch City Wiki by expanding it. |