TrainerDex/RB:255: Difference between revisions
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[[File:RB Trainer a FF.png|thumb|right|160px|Battling with TM55 (FF).]] |
[[File:RB Trainer a FF.png|thumb|right|160px|Battling with TM55 (FF).]] |
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'''TM55''' (hex:FF) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
'''TM55''' (hex:FF) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
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Game Genie codes FFF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it. |
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As the game subtracts 200 from Trainers in the Pokémon table with IDs between C8 and FF, this Trainer class indices can normally never be encountered in the game, but can be encountered with Game Genie codes FFF-549-C49 and 3EF-539-B31 and initiating any Trainer battle (i.e with code 01xx59D0) or theoretically [[arbitrary code execution]]. |
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==Trainer AI functions== |
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===Move modification AI routines=== |
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*$84CD (move choice modification #$0F) |
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*$1802 (move choice modification #$6A) |
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*$0100 (move choice modification #$A9) |
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===Structure 2 routine=== |
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*$5DCD |
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Observations: |
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These Game Genie codes disable part of the InitBattleCommon routine that subtracts 200 from the Trainer class ID and replaces the value with one dictated by the first code. |
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*Game may [[game freeze|freeze]] after making a move |
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{{incomplete|Payout data}} |
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{{clr}} |
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{{stub}} |
{{stub}} |
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[[Category:Glitch Trainers]] |
[[Category:Glitch Trainers]] |
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[[Category:Artificial Trainer classes]] |
[[Category:Artificial Trainer classes]] |
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[[Category:Pokémon Red and Blue glitch Trainers]] |
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[[Category:Generation I glitch Trainers]] |
Latest revision as of 12:14, 9 September 2018
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
---|---|---|
TM54 (FE) | TM55 (FF) | (random name) (00) |
TM55 (hex:FF) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes FFF-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Trainer AI functions
Move modification AI routines
- $84CD (move choice modification #$0F)
- $1802 (move choice modification #$6A)
- $0100 (move choice modification #$A9)
Structure 2 routine
- $5DCD
Observations:
- Game may freeze after making a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
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