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Union Room wrong-warping glitch: Difference between revisions

Tweaked (heh) the introduction.
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(Added connection to broken escalator glitch.)
(Tweaked (heh) the introduction.)
 
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[[File:Union Room wrong warp position.png|thumb|right|300px|The position to talk to the lady to enter the Union Room.]]
 
The '''Union Room wrong-warping glitch''' is a [[glitchbp:Generation derivativeIV|Generation IV]] ofglitch [[tweaking]]that is triggered by talking to the Union Room NPC from an unintended position (andi.e. possiblyfrom a direction other than below). It can usually only be performed after entering the [[void]] with another glitch, such as [[tweaking]]es). It allows the player to take two related [[Wrong warp (Generation IV)|wrong warps]], one to a fixed location in the void of the Pokémon Center top floor map, and the other to any location the player can set up by using the Explorer Kit. Furthermore, it breaks the script in the Pokémon Center top floor map, causing the player to step into the void on the next visit to the top floor. As such, it can enable itself, allowing the player to do multiple void trips in the same gameplaythrough by only tweaking once.
 
A variation of the Union Room wrong-warping glitch is the [[broken escalator glitch]], which only exists on older revisions of Japanese {{DP}}. On those versions, the player is erroneously considered to be in an "unintended position" when talking to the Union Room NPC in the top floor the Pokémon League normally, allowing this glitch to be performed without first entering the void in another way, but also causing many players to inadvertently trigger this glitch and be stuck in the void without the knowledge to navigate it.
In all of its forms, the glitch is set up by talking to the Union Room NPC from an unintended direction.
 
An important requirement is that '''the player must have received the Tuxedo/Dress from the Contest Hall.''' The Contest Hall is on the initial void route to the NPC, and it has a cutscene giving the player the Tuxedo/Dress on the first visit, so if this cutscene isn't cleared, visiting it on a void route would crash the game.
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# Enter the top floor of any Pokémon Center. The map script pushes the player into the void.
# 4 W
# 15 N (if the player getgets stuck on 13 N, graphic reload, then move 2 N further)
# 6 E
# Graphic reload
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Describe here the procedure to trigger this glitch for the first time.
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=={{Anchor|Broken escalator glitch}}On Japanese versions pre revision 6==
{{main|Broken escalator glitch}}
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