User:MrMissingNo72/Arbitrary sprites: Difference between revisions
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(Created page with "01xxC2D0 = dimensions 01xxC3D0 = pointer byte 2 01xxC4D0 = pointer byte 1 Let's just say you encountered for example, a Venusaur using the trainer escape glitch using a Special stat of 154, and you were using the codes: 0155C2D0 0100C3D0 0140C4D0 it will appear as a Bulbasaur instead of a Venusaur.") Tags: Mobile edit Mobile web edit |
No edit summary Tags: Mobile edit Mobile web edit |
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01xxC2D0 = dimensions |
* 01xxC2D0 = dimensions |
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01xxC3D0 = pointer byte 2 |
* 01xxC3D0 = pointer byte 2 |
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01xxC4D0 = pointer byte 1 |
* 01xxC4D0 = pointer byte 1 |
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Let's just say you encountered for example, a Venusaur using the trainer escape glitch using a Special stat of 154, and you were using the codes: |
Let's just say you encountered for example, a Venusaur using the trainer escape glitch using a Special stat of 154, and you were using the codes: |
||
0155C2D0 |
* 0155C2D0 |
||
0100C3D0 |
* 0100C3D0 |
||
0140C4D0 |
* 0140C4D0 |
||
it will appear as a Bulbasaur instead of a Venusaur. |
it will appear as a Bulbasaur instead of a Venusaur. |
Latest revision as of 14:33, 6 July 2023
- 01xxC2D0 = dimensions
- 01xxC3D0 = pointer byte 2
- 01xxC4D0 = pointer byte 1
Let's just say you encountered for example, a Venusaur using the trainer escape glitch using a Special stat of 154, and you were using the codes:
- 0155C2D0
- 0100C3D0
- 0140C4D0
it will appear as a Bulbasaur instead of a Venusaur.