User:MrMissingNo72/Arbitrary sprites

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Revision as of 14:32, 6 July 2023 by MrMissingNo72 (talk | contribs) (Created page with "01xxC2D0 = dimensions 01xxC3D0 = pointer byte 2 01xxC4D0 = pointer byte 1 Let's just say you encountered for example, a Venusaur using the trainer escape glitch using a Special stat of 154, and you were using the codes: 0155C2D0 0100C3D0 0140C4D0 it will appear as a Bulbasaur instead of a Venusaur.")
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01xxC2D0 = dimensions 01xxC3D0 = pointer byte 2 01xxC4D0 = pointer byte 1

Let's just say you encountered for example, a Venusaur using the trainer escape glitch using a Special stat of 154, and you were using the codes:

0155C2D0 0100C3D0 0140C4D0

it will appear as a Bulbasaur instead of a Venusaur.