User talk:Kelvinv/AttackEffectDex: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Torchickens No edit summary |
>Kelvinv No edit summary |
||
Line 1:
Should I make this list only about artificial move effects (Move effects that are never used, not even by glitch moves) or about ALL effects [[User:Kelvinv|Kelvinv]] ([[User talk:Kelvinv|talk]]) 06:27, 27 August 2018 (-06)
:Great Dex idea! I think maybe all effects; like the [[TypeDex]], maybe with column that has a list of moves that use them. It works well with [[AttackDex]] (which also tells you the move effect ID and is sortable) this way and for reference on what the used/used glitch effects do, but up to you. --[[User:Torchickens|Torchickens]] ([[User talk:Torchickens|talk]]) 06:49, 27 August 2018 (-06)
::I am going it do the way the Attack dex works [[User:Kelvinv|Kelvinv]] ([[User talk:Kelvinv|talk]]) 06:58, 27 August 2018 (-06)
|
Revision as of 12:58, 27 August 2018
Should I make this list only about artificial move effects (Move effects that are never used, not even by glitch moves) or about ALL effects Kelvinv (talk) 06:27, 27 August 2018 (-06)
- Great Dex idea! I think maybe all effects; like the TypeDex, maybe with column that has a list of moves that use them. It works well with AttackDex (which also tells you the move effect ID and is sortable) this way and for reference on what the used/used glitch effects do, but up to you. --Torchickens (talk) 06:49, 27 August 2018 (-06)