Display title | Zapdos LV68 glitch |
Default sort key | Zapdos LV68 glitch |
Page length (in bytes) | 546 |
Namespace ID | 0 |
Page ID | 10913 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | >Torchickens |
Date of page creation | 19:23, 6 March 2017 |
Latest editor | >Torchickens |
Date of latest edit | 20:21, 1 November 2017 |
Total number of edits | 9 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The Zapdos LV68 glitch is a glitch in Pokémon Trading Card Game, documented by Froggy25. This glitch involves defeating an opponent with the card and resetting the... |