GlitchDex/RB:000
'M (00) | |||||||||||||
Front sprites(?)
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Back sprites(?)
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Bulbapedia link | 'M (00) | ||||||||||||
Equivalent glitch Pokémon | 3TRAINERPOKé₽ (Yellow) | ||||||||||||
Generation II equivalent | Slowpoke | ||||||||||||
Generation II Pokémon needed for Time Capsule exploit | Any (hybrid between 'M (00) and another Pokémon if ????? (FF) is kept at the top). Otherwise unknown. | ||||||||||||
Name bytes | D7 3D 3E 13 E0 8C CD 20 29 CD 50 | ||||||||||||
Index number (hex) | 00 | ||||||||||||
Index number (dec) | 0 | ||||||||||||
Pokédex number (Family) |
000 | ||||||||||||
Pokédex marker byte | 00 | ||||||||||||
Pokédex flag (seen) | Bit 0x7 of item 6's quantity (+128) | ||||||||||||
Pokédex flag (own) | Seen Cubone | ||||||||||||
Type(s) | Bird/Normal | ||||||||||||
Category | ゥ R p ゥ R h | ||||||||||||
Height | 23'0 | ||||||||||||
Weight | 880.6 lb | ||||||||||||
Palette attribute byte | |||||||||||||
Catch rate constant | 0x1D | ||||||||||||
Experience group | 0x1A Experience at Level 100: 345,420 Experience at Level 255: 2,185,270 | ||||||||||||
Experience yield | 0x8F | ||||||||||||
Sprite dimensions (base data) | 8x8 | ||||||||||||
Front sprite source pointer | 0x1900 | ||||||||||||
Back sprite source pointer | VRAM:8F37 | ||||||||||||
Front sprite dimensions (actual) | 13x13 | ||||||||||||
Back sprite dimensions (actual) | (Varies) |
← Previous glitch Pokémon | Current glitch Pokémon | Next glitch Pokémon → |
---|---|---|
'M (FF) | 'M (00) | MissingNo. (many index numbers) |
'M (00) is a dual-type Bird/Normal-type glitch Pokémon in Pokémon Red and Blue.
3TRAINERPOKé₽ is the equivalent trade glitch Pokémon in Pokémon Yellow.
Methods to obtain
- Old man trick (no pre-set name and name slot 3, 5, 7 or 9 is 00).
- Equivalent trade of 3TRAINERPOKé₽ from Pokémon Yellow.
- Party remaining HP glitch or storage box remaining HP glitch with a remaining HP of 256.
- Time Capsule exploit (as a hybrid from keeping ????? (FF) at the top of the party).
- CoolTrainer♀ move corruption (0x00 sub-tile)
- LOL glitch (0x00 sub-tile)
- International fossil conversion glitch with an Attack stat of 256.
- Arbitrary code execution
Starting moves
- Water Gun
- Water Gun
- Sky Attack
Evolution(s)
'v (hex:E1) |
Level 56 → |
'M (00) |
O (hex:FC) |
Level 56 → |
'M (00) |
'M (00) |
Level 1 → |
KANGASKHAN (02) |
'M (00) |
Level 128 → |
CLEFAIRY (04) |
Pokédex data
Level-up moves
- Pound (Level 136)
TM/HM moves
- TM01 Mega Punch
- TM02 Razor Wind
- TM03 Swords Dance
- TM05 Mega Kick
- TM06 Toxic
- TM09 Take Down
- TM10 Double-Edge
- TM11 BubbleBeam
- TM13 Ice Beam
- TM14 Blizzard
- TM17 Submission
- TM19 Seismic Toss
- TM20 Rage
- TM25 Thunder
- TM26 Earthquake
- TM27 Fissure
- TM29 Psychic
- TM30 Teleport
- TM43 Sky Attack
- TM44 Rest
- TM45 Thunder Wave
- TM49 Tri Attack
- HM01 Cut
- HM02 Fly
Base stats
Base stats | Level 50 stat range | Level 100 stat range |
---|---|---|
HP: 33 | 93 - 139 | 176 - 269 |
Attack: 136 | 141 - 187 | 277 - 370 |
Defense: 0 | 5 - 51 | 5 - 98 |
Special: 6 | 11 - 57 | 17 - 110 |
Speed: 29 | 34 - 80 | 63 - 156 |
Notes
'M (00) and MissingNo. in Red/Blue are actually the only English glitch Pokémon to be part Bird-type. The Bird-type is an unused type not to be confused with Flying-type that never made it into the final game.
When the player catches 'M (00), the battle will continue as if it hasn't been caught, but the "enemy Pokémon transformed" flag will be set, meaning that if it is caught again, it will become a Ditto and the battle will end. This is due to the battle engine using $D11C ($D11B in Yellow) to determine if the battle should end because the enemy has been caught. This address is initialized to 0 and then set to the index number of the caught Pokémon, so catching 'M (00) will not change it. However, the "enemy Pokémon transformed" flag is always set when a wild Pokémon is caught, so the next time a Ditto is caught instead, allowing the battle to end.[1]
Since 'M (00)'s Pokédex number is 000, it is considered Pokémon #256. This glitch Pokémon is popular for the duplication of item #6 in the inventory. Upon encountering 'M (00) the game will look up its encounter flag beyond the end of the table and 'register the glitch Pokémon as seen in the Pokédex' by adding 128 to item #6's quantity (if already less than 128). Specifically this sets bit 0x7 of address D329.
References
- ↑ Three unexplained side effects of Pokemon glitches by Crystal_
- Glitch Pokémon which evolve
- GlitchDex articles
- Pokémon Red and Blue glitch Pokémon
- Generation I glitch Pokémon
- Glitch Pokémon
- Family 000 glitch Pokémon
- Old man trick glitch Pokémon
- Glitch Pokémon which learn a TM/HM glitch move
- Glitch Pokémon which learn glitch move 0x00
- Glitch Pokémon which learn a glitch move
- Glitch Pokémon part of Red/Blue experience group 0x1A
- Bird-type glitch Pokémon
- Normal-type glitch Pokémon
- Arbitrary back sprite glitch Pokémon
- Glitch Pokémon which affect item quantities