|Name (transcribed): (Variable name)|
Identifier (HEX): B6
Identifier (DEC): 182
Applicable for Super Glitch?: Yes
Effect byte: 0x5C
Effect pointer: ?
Type : False Normal (0x0A)
Animation/Mirror Move: Toxic (0x5C)
PP (no PP Ups): 0
Successfully using this glitch move without significant Super Glitch corruption (possible by having a 0x50 sub-tile early in the saved screen data) may result in a damaging move with Toxic's animation. If the move does not knock out the opponent, the game may also state that the foe fell asleep, but not actually inflict it with the Sleep status ailment.
Glitch Pokémon which learn (variable name) (0xB6)
- ゥ .4 (0xC2): Level 234