Information for "AutoBgMapTransfer"

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Basic information

Display titleAutoBgMapTransfer
Default sort keyAutoBgMapTransfer
Page length (in bytes)3,520
Namespace ID0
Page ID12072
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

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Page creatorglitchcitywiki>Bbbbbbbbba
Date of page creation00:49, 5 June 2022
Latest editorglitchcitywiki>Bbbbbbbbba
Date of latest edit00:49, 5 June 2022
Total number of edits1
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Description

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Article description: (description)
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AutoBgMapTransfer is a mechanic in Pokémon Red, Blue, and Yellow that transfers tile data from a buffer in the WRAM (wTileMap) to the actual VRAM every frame during...
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