Fossil conversion glitch (Japanese): Difference between revisions

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{{Major glitches}}
{{Select bugs}}
{{Japan only}}
{{Japan only}}
[[Image:Fossil conversion glitch FE.png|270px|frame|right|The player being asked if they want to give a nickname to ム゙▼イ゙マ゙ゃ (hex:FE) in Japanese Blue.]]
The '''fossil conversion glitch''' (Japanese: 化石変換) is a useful [[select glitch]] in Pocket Monsters Red, Green and Blue (Japanese) that allows the player to change the [[identifier]] of a legitimate fossil Pokémon including [[bp:Kabuto (Pokémon)|Kabuto]], [[bp:Omanyte (Pokémon)|Omanyte]] or [[bp:Aerodactyl (Pokémon)|Aerodactyl]] so that it becomes another Pokémon.


All legitimate Pokémon are obtainable through this glitch, as well as many (if not all) [[glitch Pokémon]] from the versions that the glitch is possible.
The '''fossil conversion glitch''' is a variation of many Japanese exclusive [[glitches]], known as [[select bugs]] on [[bp:Pokémon Red and Green|Pokémon Red and Green]]. It was presumably first documented on the Japanese Pokémon glitch website [[Pokemonbug.oh.land.to]]


Though the glitch is normally impossible in Yellow and the English versions, a similar glitch can be ported over to those versions with the [[international fossil conversion glitch]].
This glitch allows the player to change the [[identifier]] of an original legitimate fossil Pokémon such as [[bp:Kabuto (Pokémon)|Kabuto]] or [[bp:Omanyte (Pokémon)|Omanyte]] and change it to another Pokémon. As a result, all legitimate Pokémon are obtainable through this glitch, as well as any [[glitch Pokémon]] on Pokémon Red and Green.

==Side effects==
This glitch has a bad side effect of changing the player's Fly locations, possibly to a value that freezes the game when the Fly screen is opened, but the player can work around this problem with the right 4th move on the switched valid Pokémon.

Another side effect of the glitch reported is not being able to use Surf, but this effect doesn't always happen. There is no known fix, but the problem can be worked around with by using the [[ItemDex/RGBY:007|????? (07)]] item to surf instead of trying to use it from a Pokémon.


==Explanation==
==Explanation==
''See also: [[Select glitch]]''.


As many select glitches do, the fossil conversion glitch swaps an invalid 'post-6' Pokémon slot with a valid Pokémon (specifically Pokémon #32), putting data into certain unrelated memory addresses based on the data of the Pokémon that was swapped, and putting a glitchy Pokémon that had the data in position 32 in the position where the valid Pokémon was.
This glitch involves the player using select to switch the 32nd item (13th in his or her PC) with the fifth Pokémon in the party. In the data structure of the [[bp:Generation I|Generation I]] Pokémon games any data for an interface outside of the normal range such as a 'seventh Pokémon' in the party will actually correspond to other data within the game. When the player is switching an item with a Pokémon he or she is essentially switching the information of other 'cHunks' of data in the game because the game will attempt to manage a Pokémon with the data of an item (i.e. one past how many Pokémon the player has).


Some of the conversions include:
This glitch is an example of one of these [[select bugs]] and switches the data of the fossil Pokémon with another value, based on what item was switched from the 32nd item slot. None of these glitches exist in the English versions of the games because the feature to switch Pokémon with the select button was removed.


*Pokémon's fourth move -> Fly locations byte 1 (D68A)
*Pokémon's Trainer ID byte 1 -> Fly locations byte 2 (D68B)
*Pokémon's current experience byte 3 -> Stored fossil Pokémon (D68F)


==Requirements==
==Requirements==


#A Helix Fossil, Dome Fossil or Old Amber in the bag, or stored with the doctor in the Cinnabar Island Pokémon Lab.
#The player requires either a Helix Fossil or a Dome Fossil in his or her bag.
#The player needs access to at least [[bp:Cinnibar Island|Cinnibar Island]]
#Access to at least [[bp:Cinnabar Island|Cinnabar Island]].
#The player needs at least five Pokémon in his or her party.
#At least 32 items in the items storage box.
#The valid Pokémon you switch will turn into a glitchy Pokémon, so it is recommended that it isn't valuable.
#The player needs at least 13 items in his or her PC.
#Optional: A chosen current experience modulo 256 value on the valid Pokémon you switch, so you get the Pokémon you want.
#The data of the fifth Pokémon will be corrupted, so to eliminate any side-effects of the glitch it is reccommended that it is not valuable.
#Optional: A chosen fourth move on the valid Pokémon you switch, so you don't get a fly locations [[word]] that freezes the game after opening the Fly menu.


==Method==
==Method==
Prepare a Pokémon with a current experience value modulo 256 of the Pokémon of your choice. See [[the Big HEX List]] and [https://web.archive.org/web/20180922221118/http://www.geocities.jp/kattempla/pokebug/pokename.html this list (archived)] for more information. If you need to convert from hexadecimal to decimal, you can use Windows Calculator on 'Programmer' mode.


Also, so that you don't risk getting Fly locations that freeze the game, it's recommended that the Pokémon has one of the following moves in move 4:
#Presuming that the player has at least five Pokémon in the party and a thirteenth item in the PC, he or she should go to the fossil scientist in Cinnibar Island and ressurect any fossil.
#Before returning to obtain the original fossil Pokémon, the player should to the Pokémon Center and access his or her PC.
#The player should use the select button on his or her 13th item in the PC and then exit using the Cancel option.
#The player should encounter a Pokémon in the Cinnibar Mansion (if he or she uses a Rod or the move Surf the select button will have been deselected).
#Within the battle, the player should go to the Pokémon screen and select the fifth Pokémon.
#After choosing the 'RUN' option, if the player returns to the scientist and recieves his or her Pokémon it will be recieved as another Pokémon (depending on the identifier of the 13th item in the PC.)


*01: Pound
*03: Doubleslap
*07: Fire Punch
*0F: Cut
*1F: Fury Attack
*3F: Hyper Beam
*7F: Waterfall

Waterfall (7F), learned by Goldeen at level 37 and Seaking at level 39, is the best valid move, because at worst (with the Player ID byte 1 as 00) only Saffron City, Fuschia City and the Pokémon League are omitted, and at best only Fuschia City is omitted.

#Go to the scientist in Cinnabar Lab and choose to resurrect any fossil. Exit the lab but don't re-enter and receive it yet.
#Go to the PC in Cinnabar Island's Pokémon Center and access the Items Storage System.
#Use the select button on the 32nd PC item, and exit with B, B.
#Go to the Pokémon Mansion and encounter any Pokémon.
#Within the battle, go to the Pokémon screen and select any Pokémon.
#After choosing the 'RUN' option, if the player returns to the scientist and receives his or her Pokémon they will notice it has become another Pokémon. The Pokémon has an index number equal to the total experience (modulo 256) of the valid shifted Pokémon.


==External links==
==External links==


#[http://g-modoki.s59.xrea.com/x/Pokemon/kaseki/000.html] - A step by step guide of the fossil conversion glitch for Pokémon Red and Green in Japanese.
#[http://g-modoki.s59.xrea.com/x/Pokemon/kaseki/000.html A step by step guide of the fossil conversion glitch for Pokémon Red and Green in Japanese].

[[Category:Major glitches]]
[[Category:Generation I glitches]]

Latest revision as of 00:09, 7 July 2023

Select glitches in Japanese Pokémon Red, Green and Blue

Battle disabling Select glitch | Badge describer glitch | Dokokashira door glitch | Fossil conversion glitch | Item creation glitch | Lift glitch | Partial switch glitch | Remaining PP into species Select glitch | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls | Warp by Nidoran♂ glitch

(view, talk, edit)
Please note that this glitch only exists in the Japanese versions of the game, or is otherwise a glitch
from a Pokémon game which was only released in Japan.
The player being asked if they want to give a nickname to ム゙▼イ゙マ゙ゃ (hex:FE) in Japanese Blue.

The fossil conversion glitch (Japanese: 化石変換) is a useful select glitch in Pocket Monsters Red, Green and Blue (Japanese) that allows the player to change the identifier of a legitimate fossil Pokémon including Kabuto, Omanyte or Aerodactyl so that it becomes another Pokémon.

All legitimate Pokémon are obtainable through this glitch, as well as many (if not all) glitch Pokémon from the versions that the glitch is possible.

Though the glitch is normally impossible in Yellow and the English versions, a similar glitch can be ported over to those versions with the international fossil conversion glitch.

Side effects

This glitch has a bad side effect of changing the player's Fly locations, possibly to a value that freezes the game when the Fly screen is opened, but the player can work around this problem with the right 4th move on the switched valid Pokémon.

Another side effect of the glitch reported is not being able to use Surf, but this effect doesn't always happen. There is no known fix, but the problem can be worked around with by using the ????? (07) item to surf instead of trying to use it from a Pokémon.

Explanation

See also: Select glitch.

As many select glitches do, the fossil conversion glitch swaps an invalid 'post-6' Pokémon slot with a valid Pokémon (specifically Pokémon #32), putting data into certain unrelated memory addresses based on the data of the Pokémon that was swapped, and putting a glitchy Pokémon that had the data in position 32 in the position where the valid Pokémon was.

Some of the conversions include:

  • Pokémon's fourth move -> Fly locations byte 1 (D68A)
  • Pokémon's Trainer ID byte 1 -> Fly locations byte 2 (D68B)
  • Pokémon's current experience byte 3 -> Stored fossil Pokémon (D68F)

Requirements

  1. A Helix Fossil, Dome Fossil or Old Amber in the bag, or stored with the doctor in the Cinnabar Island Pokémon Lab.
  2. Access to at least Cinnabar Island.
  3. At least 32 items in the items storage box.
  4. The valid Pokémon you switch will turn into a glitchy Pokémon, so it is recommended that it isn't valuable.
  5. Optional: A chosen current experience modulo 256 value on the valid Pokémon you switch, so you get the Pokémon you want.
  6. Optional: A chosen fourth move on the valid Pokémon you switch, so you don't get a fly locations word that freezes the game after opening the Fly menu.

Method

Prepare a Pokémon with a current experience value modulo 256 of the Pokémon of your choice. See the Big HEX List and this list (archived) for more information. If you need to convert from hexadecimal to decimal, you can use Windows Calculator on 'Programmer' mode.

Also, so that you don't risk getting Fly locations that freeze the game, it's recommended that the Pokémon has one of the following moves in move 4:

  • 01: Pound
  • 03: Doubleslap
  • 07: Fire Punch
  • 0F: Cut
  • 1F: Fury Attack
  • 3F: Hyper Beam
  • 7F: Waterfall

Waterfall (7F), learned by Goldeen at level 37 and Seaking at level 39, is the best valid move, because at worst (with the Player ID byte 1 as 00) only Saffron City, Fuschia City and the Pokémon League are omitted, and at best only Fuschia City is omitted.

  1. Go to the scientist in Cinnabar Lab and choose to resurrect any fossil. Exit the lab but don't re-enter and receive it yet.
  2. Go to the PC in Cinnabar Island's Pokémon Center and access the Items Storage System.
  3. Use the select button on the 32nd PC item, and exit with B, B.
  4. Go to the Pokémon Mansion and encounter any Pokémon.
  5. Within the battle, go to the Pokémon screen and select any Pokémon.
  6. After choosing the 'RUN' option, if the player returns to the scientist and receives his or her Pokémon they will notice it has become another Pokémon. The Pokémon has an index number equal to the total experience (modulo 256) of the valid shifted Pokémon.

External links

  1. A step by step guide of the fossil conversion glitch for Pokémon Red and Green in Japanese.