GlitchDex/RB:201: Difference between revisions

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[[Category:Glitch Pokémon which evolve]]
[[Category:Glitch Pokémon which evolve]]
[[Category:Glitch Pokémon that evolve into other glitch Pokémon]]
[[Category:Glitch Pokémon that evolve into other glitch Pokémon]]
[[Category:Onix (95) hybrid glitch Pokémon]]

Revision as of 16:18, 16 March 2017

◣ゥ 8 (ONIX HYBRID) Dec: 201 Hex: C9 Stats Lv.5: Atk 10, Def 21, Spd 12, Spc 9, HP 18 Stats Lv.100: Atk 101, Def 355, Spd 169, Spc 87, HP 206 Stats Lv.255: Atk 249, Def 897, Spd 423, Spc 214, HP 509 Attacks: Tackle, Screech, Tackle (Lv.4), Headbutt (Lv.6), TM05 (Lv.9), Tackle (Lv.10), Cut (Lv.14), Gust (Lv.17), Sand-Attack (Lv.24), Pin Missile (Lv.25), Scratch (Lv.32), TM24 (Lv.33), Wrap (Lv.36), Karate Chop (Lv.40), TM54 (Lv.42), Pin Missile (Lv.46), Sand-Attack (Lv.48), TM54 (Lv.52), Super Glitch C1 (Lv.53), Softboiled (Lv.61), Transform (Lv.62), TM05 (Lv.78), Psybeam (Lv.89), TM40 (Lv.95), Ember (Lv.96), Defense Curl (Lv.102), Barrier (Lv.116), TM25 (Lv.126), Ember (Lv.127), Defense Curl (Lv.133), Super Glitch BB (Lv.140), Pin Missile (Lv.144), Pound (Lv.154), Pin Missile (Lv.169), TM24 (Lv.175), Horn Drill (Lv.186), Whirlwind (Lv.188), Pay Day (Lv.197), TM05 (Lv.202), Wrap (Lv.203), Super Glitch A7 (Lv.204), TM14 (Lv.205), Super Glitch A7 (Lv.207), TM02 (Lv.209), TM02 (Lv.211), Flamethrower (Lv.214), Super Glitch B0 (Lv.224), TM12 (Lv.225), TM12 (Lv.228), TM13 (Lv.229), Fly (Lv.234), Barrage (Lv.240), Horn Drill (Lv.246), TM02 (Lv.249), Psybeam (Lv.250), TM02 (Lv.252), TM08 (Lv.254) Type: Rock/Ground Evolution? Charizard @ Lv.240, C [E5] @ Lv.28 (via evolve without stone glitch with Drowzee)

Obtain: Time Capsule exploit (Furret), CoolTrainer♀ move corruption or LOL glitch (0xC9 sub-tile), Storage box remaining HP glitch with a remaining HP of 201, international fossil conversion glitch with an Attack stat of 201. Arbitrary code execution. Equivalent trade of RB:201 from a Yellow Version cartridge.


Front-sprite:

On Bulbapedia.

Becomes ァ / g J 1 in Yellow.

TM/HM moves:

TM06 Toxic, TM08 Body Slam, TM09 Take Down, TM10 Double-Edge, TM20 Rage, TM26 Earthquake, TM27 Fissure, TM28 Dig, TM31 Mimic, TM32 Double Team, TM34 Bide, TM36 Selfdestruct, TM40 Skull Bash, TM44 Rest, TM47 Explosion, TM48 Rock Slide, TM50 Substitute, HM04 Strength

Time Capsule exploit level-up moves: Scratch, Defense Curl, Quick Attack, Fury Swipes, Slam, Rest, Amnesia

Time Capsule exploit TM/HM: Headbutt, Toxic, Dig, Double Team, Ice Punch, Swift, Defense Curl, ThunderPunch, Rest, Fire Punch, Cut, Surf, Strength

Time Capsule exploit prior evolution:

Tackle

Time Capsule breeding: Double-Edge, Focus Energy, Slash