GlitchDex/Y:203: Difference between revisions

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[[Category:GlitchDex articles]] [[Category:Pokémon Yellow glitch Pokémon|*]] [[Category:Generation I glitch Pokémon|*]] [[Category:Glitch Pokémon|*]] [[Category:Magnemite (081) hybrid glitch Pokémon]] [[Category:Glitch Pokémon which learn a glitch move 0xA6-0xC3]] [[Category:Glitch Pokémon which learn a TM/HM glitch move]] [[Category:Glitch Pokémon which learn a glitch move]] [[Category:Glitch Pokémon which are part of the Medium-Fast experience group]]
[[Category:GlitchDex articles]] [[Category:Pokémon Yellow glitch Pokémon|*]] [[Category:Generation I glitch Pokémon|*]] [[Category:Glitch Pokémon|*]] [[Category:Magnemite (081) hybrid glitch Pokémon]] [[Category:Glitch Pokémon which learn a glitch move 0xA6-0xC3]] [[Category:Glitch Pokémon which learn a TM/HM glitch move]] [[Category:Glitch Pokémon which learn a glitch move]] [[Category:Glitch Pokémon which are part of the Medium-Fast experience group]]
[[Category:Electric-type glitch Pokémon]]

Revision as of 13:19, 15 May 2017

. pゥ (MAGNEMITE HYBRID) Dec: 203 Hex: CB Stats Lv.5: Atk 9, Def 13, Spd 9, Spc 15, HP 18 Stats Lv.100: Atk 87, Def 173, Spd 95, Spc 211, HP 160 Stats Lv.255: Atk 229, Def 433, Spd 244, Spc 550, HP 433 Attacks: Tackle, Horn Drill (Lv.5), Poison Sting (Lv.6), Mega Kick (Lv.119), Aurora Beam (Lv.126), TM45 (Lv.184), Glitch Move 0xB1 (Lv.205), TM40 (Lv.209), Body Slam (Lv.234), Body Slam (Lv.250), TM01 (Lv.251) Type: Electric Evolution? None

Obtain: Time Capsule exploit (Noctowl), LOL glitch (0xCB sub-tile), Storage box remaining HP glitch with a remaining HP of 203, international fossil conversion glitch with an Attack stat of 203. Arbitrary code execution. Equivalent trade of RB:203 from Red/Blue.

On Bulbapedia. Becomes p [CB] in Red/Blue.

Sprites

File:YGlitch081.png : Front sprite  : Back sprite  : Menu sprite

Pokédex data

Catch rate constant

190

Experience group

"Medium-Fast":

  • Experience at Level 100: 1,000,000
  • Experience at Level 255: 16,581,375

TM/HM moves

  • TM06 Toxic
  • TM09 Take Down
  • TM10 Double-Edge
  • TM15 Hyper Beam
  • TM20 Rage
  • TM24 Thunderbolt
  • TM25 Thunder
  • TM30 Teleport
  • TM31 Mimic
  • TM32 Double Team
  • TM33 Reflect
  • TM34 Bide
  • TM39 Swift
  • TM50 Substitute
  • HM05 Flash

Time Capsule exploit moves

  • Time Capsule exploit level-up moves: Tackle, Growl, Peck, Hypnosis, Reflect, Take Down, Confusion, Dream Eater
  • Time Capsule exploit TM/HM: Toxic, Hyper Beam, Double Team, Swift, Dream Eater, Rest, Fly, Flash
  • Time Capsule exploit prior evolution: Night Shade
  • Time Capsule breeding: Mirror Move, Sky Attack, Supersonic, Whirlwind, Wing Attack