Glitch City: Difference between revisions

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''For the website, see [[Glitch City Laboratories]]''.
 
'''Glitch City''' (known in Japan rarely as バグった町, ''Bug Town'' or ''Bug City'') is a generic term used to describe an 'area' which is a glitchy mess of tiles., These are technicallyoften generated using an existing location in most circumstances.
 
TheOne of the most well-known typetypes of Glitch City is a [[wrong warp Glitch City]] caused by the [[Safari Zone exit glitch]].
 
"Glitch City" does not refer to when the game's colors are altered among other minor things. Instead, this is often referred to as a [[Glitch Dimension]]. Some [[glitch#As an adjective|glitched]] areas in Pokémon Red, Blue, and Yellow may be named after what area was altered to create it. Examples of this are "Glitch League", accessed by taking the 500th step at the Pokémon League, and "Glitch Mountain", accessed by taking the 500th step on Cycling Road.

Revision as of 19:58, 20 October 2014

This article is a summary page for different variations of a glitches, etc. when talked about as a whole.
Sea Route 20 Glitch City after the stepping through the Safari Zone gate exit in Generation I. This is a wrong warp Glitch City.

For the website, see Glitch City Laboratories.

Glitch City (known in Japan rarely as バグった町, Bug Town or Bug City) is a generic term used to describe an 'area' which is a glitchy mess of tiles, often generated using an existing location.

One of the most well-known types of Glitch City is a wrong warp Glitch City caused by the Safari Zone exit glitch.

"Glitch City" does not refer to when the game's colors are altered among other minor things. Instead, this is often referred to as a Glitch Dimension. Some glitched areas in Pokémon Red, Blue, and Yellow may be named after what area was altered to create it. Examples of this are "Glitch League", accessed by taking the 500th step at the Pokémon League, and "Glitch Mountain", accessed by taking the 500th step on Cycling Road.

Types of Glitch City

Generation I

Generation II