Display title | Luck manipulation (Generation I) |
Default sort key | Luck manipulation (Generation I) |
Page length (in bytes) | 16,008 |
Namespace ID | 0 |
Page ID | 8903 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
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Page creator | >Sherkel |
Date of page creation | 00:18, 8 February 2019 |
Latest editor | glitchcitywiki>Bbbbbbbbba |
Date of latest edit | 23:58, 16 May 2022 |
Total number of edits | 10 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded template (1) | Template used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Pseudorandom number generation in Pokémon Red, Blue, and Yellow uses the rDIV function, which is stored in hardware and thus makes intentionally landing on a specific... |