NPCMovementScriptDex
CC57 (both Red/Blue and Yellow) is wNPCMovementScriptPointerTableNum:
Red: 00: No effect 01: Fly away and freeze 02: ACE (C43A) 03: Freeze 04: Execute VRAM 05: Freeze 06: ACE (A000) 07: ACE (B8F0) 08: Execute VRAM 09: Freeze 0A: Taking one step may load a freezing Glitch City/Super Glitch City 0B: Freeze 0C: Freeze 0D: #5 ERROR forever 0E: Freeze 0F: Freeze 10: Cause copies of existing tiles of the screen as artefacts when walking right 11: Freeze 12: Freeze 13: Freeze 14: Walking around may cause freezes with influence on where you are 15: ACE (CC55) 16: Like 10 17: Like 10, 16 18: Freeze 19: Freeze 1A: Freeze 1B: Like 10, 16, 17 1C: Freeze 1D: Freeze 1E: Freeze 1F: Freeze 20: Freeze 21: Reset the game 22: Freeze 23: Freeze 24: Freeze 25: Freeze 26: ACE (CD70) 27: Freeze 28: Freeze 29: Freeze 2A: Disable A text boxes (including even PCs) 2B: Execute VRAM 2C: Like 2A. Sprite artefacts may occur 2D: Disable all joypad input 2E: Execute VRAM 2F: ACE (AF0E) 30: Freeze 31: Like 21 32: Freeze 33: ACE (EAD1) 34: [[Invalid opcode]] freeze (0xE3 at D:5177)/Freeze? (VC) 35: Freeze 36: ACE (E678) 37: Freeze 38: ACE (CD0F) 39: Freeze 3A: Like 2A, 2C 3B: Freeze 3C: ACE (D1B1) [*1] 3D: Freeze 3E: ACE (C3AF) 3F: Like/see 34 40: Like 2A, 2C, 3A 41: Freeze 42: ACE (D56F) [*2] 43: Freeze due to invalid opcode 0xD3 at 1600/seemingly nothing happens if ignored 44: Freeze 45: May either freeze or 'soft reset' the game after restarting taking a step can take you to a [[Glitch City]] and freeze the game 46: Unknown/seemingly nothing happens 47: Freeze 48: Freeze/A7 3D corruption pattern 49: Freeze 4A: ACE (EAD1) 4B: Freeze 4C: ACE (F5D5) 4D: Speeds up music slightly 4E: ACE (C126) 4F: View the first party Pokémon summary (glitched). This works if the party menu is unusable/you have no Pokémon too. 50: Walking lag glitch 51: ACE (CC24) 52: ACE (C100) 53: ACE (C421) 54: Freeze 55: ACE (F5D5) 56: Unknown/seemingly nothing happens 57: ACE (CFCD) 58: ACE (C8C8) 59: ACE (F5D5) 5A: Freeze 5B: ACE (CFCD) 5C: ACE (C8C8) 5D: ACE (F5D5) 5E: ACE (DA11) 5F: Freeze 60: ACE (F5D5) 61: ACE (C8C8) 62: ACE (C8C8) 63: ACE (CC55) 64: Unknown/seemingly nothing happens 65: Freeze 66: Freeze 67: Keep walking up on the spot, Fly away, cause ACE (C106). If ret, freeze. 68: Freeze 69: Warp to Route 10, lock up controls while playing glitch sounds. After a long time, ACE (DA20). If ret, blank out the screen and ACE (D7D1). There may be a way to have this not freeze the game, but it's unknown at this time. 6A: Unknown/seemingly nothing happens 6B: ACE (EF18) 6C: ACE (C459) 6D: Freeze 6E: ACE (CDAF) 6F: ACE (C981) 70: Freeze 71: Freeze 72: Freeze (3D A7 corruption pattern) 73: ACE (EA2A) 74: Unknown/seemingly nothing happens 75: Freeze 76: Freeze 77: Freeze 78: Freeze 79: Unknown/seemingly nothing happens 7A: Freeze (3D A7 corruption pattern) 7B: ACE (C6DA) 7C: Force open the Start menu or sometimes get a ##3 Error 7D: Freeze 7E: Unknown/seemingly nothing happens 7F: Freeze 80-FF (seem to be same as 00-7F): DD: ACE (F5D5) [*n] *1: Party Pokémon 2 Special stat experience mod 256 *2: PC item 27 *n: In Echo RAM copy of wMissableObjectList byte 8 (can be adjusted another means for permanence) Yellow: 15: ACE (FA86) [*1] *1: In stored Pokémon data (Pokémon 6)