HitFlagDex: Difference between revisions

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>Kelvinv
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>Kelvinv
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Line 1:
Memory address d05e
* 00 No hit flag
 
* 01 Critical Hit
* 02 OHKO
Line 36:
* 22 Enemy fainted
* 23 Glitch text box that eventually fills up with a short glitchy text containing 4, with sounds. Eventually plays glitchy evolution theme, with text box filled up even more. Eventually locks up
* 24 empty text box with many sounds, eventually plays glitchy victory theme. Locks up
Anonymous user
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