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List of exploits to obtain Mew: Difference between revisions
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{| class="wikitable sortable"
| '''Game''' || '''Exploit''' || '''Detail''' || '''Video'''
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| Red/Green/Blue || [[Fossil conversion glitch]] || Current experience=21 modulo 256. ||
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| Red/Blue/Yellow || [[
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| Emerald || [[Arbitrary code execution|Glitch move animation ACE]] || Unconfirmed. Specific items in the save data in an item storage box. ||
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| Gold/Silver/Crystal || [[Arbitrary code execution|Glitch Pokédex category ACE]] || Expanded Balls pocket. Pokémon Storage box nicknames, possibly also requires specific items in the expanded Balls pocket. ||
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| Red/Green || [[Glitch Pokémon]] evolution || Evolve
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| Red/Blue/Yellow || [[Mew in the expanded party glitch|Expanded party]] || Have Pokémon 1's least significant HP byte be decimal:21, to alter the species of Pokémon 10
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| Red/Blue/Yellow || [[Glitch Pokémon]] evolution || Evolve {{gdex|RB:249|94h (hex:F9)}} or {{gdex|Y:249|₽ (hex:F9)}} at level 1 when the VRAM at $9A20 dictates an evolution into Mew (ignoring moments when VRAM is locked). Possible at [[:File:010115.png|this spot]] in Pokémon Mansion. ||
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| Yellow || [[Glitch Rocket HQ maps|Glitch Rocket HQ maps encounter (Link Cable)]] || Other Trainer has third Pokémon with "]" as nickname character 3. ||
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| Yellow || [[Glitch Rocket HQ maps|Glitch Rocket HQ maps encounter (no Link Cable)]] || Hex:9F tile block (containing hex:15 sub-tile) at a specific position. ||
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| Generation IV, Generation V || [[GTS spoofing]] || Configure settings to connect to an unofficial GTS server.
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| Red/Blue/Yellow || [[Arbitrary code execution|Item ACE]] || Specific items is a good destination for the execution, and for "8F" specific Pokémon, for "ws m"/"-g m" specific stored Pokémon are required. See the [
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| Red/Green/Blue/Yellow (Japanese) || [[Japanese unterminated name glitch item instant encounter glitch]] || [http://www.geocities.jp/kattempla/pokebug/image/fishing1.png This sub-tile indicated in purple=hex:15 and a hex:50 follows]. ||
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| Red/Blue/Yellow || [[Arbitrary code execution|Map script pointer arbitrary code execution ACE]] || The script may point to a number of locations, and for RAM code there may be many different structures to store the code. It is probably easiest to use an items pack like for item arbitrary code execution. ||
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| Red/Blue/Yellow || [[
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| Red/Blue/Yellow || [[Trainer escape glitch|Mew trick]] || Last Special stat in memory is 21 (via enemy Trainer). ||
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| Red/Blue/Yellow || [[Arbitrary code execution|Move arbitrary code execution ACE]] || Unknown. Theoretically possible. ||
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| Red/Blue || [[Old man trick]] || Third, fifth, seventh, ninth or eleventh name character is hex:15 (theoretically possible with Super Glitch). ||
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| Red/Blue/Yellow || [[oobLG]] || Hex:15 sub-tile manipulated through tile printing glitch item. ||
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| Yellow || [[Arbitrary code execution|Pikachu glitch emote ACE]] || Another form of arbitrary code execution must be used to write 1A to D49B, 05 58 D0 at D14F and code for Mew at
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| Yellow || [[Pikachu off-screen glitch]] || Walking at least 171 steps to cause trainer data corruption with a girl in Route 15. Allows for an encounter with a level 223 Mew. ||
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| Yellow || [[Arbitrary code execution|Pikachu off-screen glitch ACE]] || Specific Pokémon and items. ||
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==See also==
* [[List of exploits to obtain Celebi]]
[[Category:Generation I glitches|*]]
[[Category:Generation II glitches|*]]
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[[Category:Generation IV glitches|*]]
[[Category:Generation V glitches|*]]
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