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Pokémon Crystal any% speedrun route: Difference between revisions
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Pokémon Crystal any% speedrun route (view source)
Revision as of 00:06, 10 January 2021
, 3 years agoText replacement - "~" to "–"
m (→Arbitrary code execution: Use the default MediaWiki style for tables) |
m (Text replacement - "~" to "–") |
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Line 50:
!Program counter!!Hex!!ASM!!In-game meaning!!In-game value!!Comments
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|$CD52
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|$CD70||D8||ret c|| rowspan="3" |Pointers to background map tiles|| rowspan="3" |$9BD8, $9BDA, $9BDC...||Jump not taken
Line 58:
|$CD72||DA 9B DC||'''jp c, $DC9B'''||Jump taken
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|$DC9B
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|$DC9F||18 6F||'''jr 0x6F'''||Lucky ID||06255 (0x186F)||Jumps to $DD10
Line 70:
|$DD15||26 FB||'''ld h, 0xFB'''||Original Trainer ID of Cyndaquil||09979 (0x26FB)||hl = 0xFB6C
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|$DD17
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| rowspan="2" |$DD19|| rowspan="2" |CD 00 32|| rowspan="2" |'''call $3200'''|| rowspan="2" |Calls WaitBGMap2, which calls DelayFrames;<br />a = 0x00, c = 0x00
Line 94:
|$DD24||E9||'''jp hl'''||First byte of DVs of Cyndaquil||0xE9||Jumps to 0xFB6C (Echo RAM, equivalent to $DB6C)
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|$FB6C
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|$FB72||00||nop||Index of current box (0-based)||Box 1||
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|$FB73
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|$FB75||93||'''sub e'''|| rowspan="5" |Box 1 name||T||a = 0x01
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