Out of bounds Glitch City (Generation II): Difference between revisions
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Out of bounds Glitch City (Generation II) (view source)
Revision as of 21:16, 13 June 2024
, 17 days agominor clarification
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2. Walk off of the area's boundaries and the player may enter a Glitch City. If the game freezes or crashes, try saving and reloading before entering, or entering from a different place.
The following location seems to work.
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2. Walk off of the area's boundaries and the player may enter a Glitch City. If the game freezes or crashes, try saving and reloading before entering, or entering from a different place.
[[File:Crystal OoB Glitch City.png]]
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== Cause ==
Stepping out of bounds causes the game to load a glitch map from bank 0xFF, with the map number of the most recently loaded map that had a connection in the same direction. This is because unused map connections are marked by setting the bank number to 0xFF, similar to how [[Map 0xFF]] is loaded when walking out of bounds in Generation I, but the map number is unchanged. The most common non-crashing map to be loaded this way is map 0xFF00, as this is the value that unused map connections are initialized to when loading a save.<ref>[https://www.youtube.com/watch?v=1VZzcQ_fGUU
==See also==
*[[Slowpoke Well out of bounds corruption]]
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[[Category:Glitch areas]]▼
==
▲[[Category:Glitch areas]]
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