TrainerDex/RB:056: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Torchickens No edit summary |
>Jctitan48 (Just putting the base payout of this glitch trainer, to fill in some missing information. For these that cause the ZZAZZ glitch to happen, the calculations starts to become a little inaccurate. But with a little offset that I don't seem to know what, I get a result that is an exact number. For this one, I did find an exact number this time.) |
||
Line 1:
{| class="wikitable"
|-
!
|-
|
|}
[[File:RB Trainer a 38.png|thumb|right|160px|Battling with (blank) (38).]]
__NOTOC__
'''(blank)''' (hex:38) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es.
Line 15 ⟶ 16:
===Move modification AI routines===
*$3500 (move choice modification #$DB)
*$CD13 (move choice modification #$42)
Line 20 ⟶ 22:
===Structure 2 routine===
*$3E40
===Observations===
*May skip foe's turn to begin with. Later, a text box full of ellipsis may appear after making a turn with [[glitch audio|glitch music]] playing.
{{incomplete|Payout data}}
== Trainer payout data ==
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 5000{{stub}}
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
|
Revision as of 14:59, 20 December 2019
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
---|---|---|
14S (37) | (blank) (38) | (blank) (39) |
(blank) (hex:38) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 38F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Trainer AI functions
Move modification AI routines
- $3500 (move choice modification #$DB)
- $CD13 (move choice modification #$42)
Structure 2 routine
- $3E40
Observations
- May skip foe's turn to begin with. Later, a text box full of ellipsis may appear after making a turn with glitch music playing.
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 5000
This article or section is a stub. You can help Glitch City Wiki by expanding it. |