TrainerDex/RB:056: Difference between revisions

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>Jctitan48
(Just putting the base payout of this glitch trainer, to fill in some missing information. For these that cause the ZZAZZ glitch to happen, the calculations starts to become a little inaccurate. But with a little offset that I don't seem to know what, I get a result that is an exact number. For this one, I did find an exact number this time.)
>Jctitan48
(I used a cool trick which made me find the base payout. (I'll tell you if you ask))
 
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{{incomplete|Payout data}}
{{incomplete|Payout data}}


== Trainer payout data ==
==Trainer payout data==
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.


Base payout: 5000{{stub}}
Base payout: 8891{{stub}}
[[Category:Glitch Trainers]]
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
[[Category:Artificial Trainer classes]]

Latest revision as of 15:57, 16 March 2020

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
14S (37) (blank) (38) (blank) (39)
Battling with (blank) (38).


(blank) (hex:38) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 38F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.

Trainer AI functions

Move modification AI routines

  • $3500 (move choice modification #$DB)
  • $CD13 (move choice modification #$42)


Structure 2 routine

  • $3E40

Observations

  • May skip foe's turn to begin with. Later, a text box full of ellipsis may appear after making a turn with glitch music playing.
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.

Trainer payout data

Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 8891

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