TrainerDex/RB:057: Difference between revisions
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>Jctitan48 (I used a trick to figure this out.) |
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![[TrainerDex/RB:056|← Previous glitch Trainer]]!!Current glitch Trainer!![[TrainerDex/RB:058|Next glitch Trainer→]] |
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|[[TrainerDex/RB:056|(blank) (38)]]||'''(blank) (39)'''||[[TrainerDex/RB:058| 5 (3A)]] |
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[[File:RB Trainer a 39.png|thumb|right|160px|Battling with (blank) (39).]] |
[[File:RB Trainer a 39.png|thumb|right|160px|Battling with (blank) (39).]] |
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__NOTOC__ |
__NOTOC__ |
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'''(blank)''' (hex:39) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
'''(blank)''' (hex:39) is a [[glitch Trainer]] class in {{RB}} and one of the [[artificial Trainer class]]es. |
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===Move modification AI routines=== |
===Move modification AI routines=== |
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*$FECF (move choice modification #$30) |
*$FECF (move choice modification #$30) |
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===Structure 2 routine=== |
===Structure 2 routine=== |
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*$CFCD |
*$CFCD |
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===Observations=== |
===Observations=== |
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*Game may [[game freeze|freeze]] after choosing a move |
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{{incomplete|Payout data}} |
{{incomplete|Payout data}} |
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{{clr}} |
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==Trainer payout data== |
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{{stub}} |
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Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
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Base payout: 9648{{stub}} |
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[[Category:Glitch Trainers]] |
[[Category:Glitch Trainers]] |
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[[Category:Artificial Trainer classes]] |
[[Category:Artificial Trainer classes]] |
Latest revision as of 15:59, 16 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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(blank) (38) | (blank) (39) | 5 (3A) |
(blank) (hex:39) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 39F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Trainer AI functions
Move modification AI routines
- $FECF (move choice modification #$30)
Structure 2 routine
- $CFCD
Observations
- Game may freeze after choosing a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9648
This article or section is a stub. You can help Glitch City Wiki by expanding it. |