TrainerDex/RB:057: Difference between revisions

From Glitch City Wiki
Jump to navigation Jump to search
Content added Content deleted
>Jctitan48
(Just putting the base payout of this glitch trainer, to fill in some missing information. For these that cause the ZZAZZ glitch to happen, the calculations starts to become a little inaccurate. But with a little offset that I don't seem to know what, I get a result that is an exact number. For this one, I did find an exact number this time.)
>Jctitan48
(I used a trick to figure this out.)
 
Line 31: Line 31:
{{incomplete|Payout data}}
{{incomplete|Payout data}}


== Trainer payout data ==
==Trainer payout data==
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.


Base payout: 5000{{stub}}
Base payout: 9648{{stub}}
[[Category:Glitch Trainers]]
[[Category:Glitch Trainers]]
[[Category:Artificial Trainer classes]]
[[Category:Artificial Trainer classes]]

Latest revision as of 15:59, 16 March 2020

← Previous glitch Trainer Current glitch Trainer Next glitch Trainer→
(blank) (38) (blank) (39) 5 (3A)
Battling with (blank) (39).


(blank) (hex:39) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.

Game Genie codes 39F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.

Trainer AI functions

Move modification AI routines

  • $FECF (move choice modification #$30)


Structure 2 routine

  • $CFCD

Observations

  • Game may freeze after choosing a move


This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data.

Trainer payout data

Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.

Base payout: 9648

This article or section is a stub. You can help Glitch City Wiki by expanding it.