TrainerDex/RB:057: Difference between revisions
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>Jctitan48 (Just putting the base payout of this glitch trainer, to fill in some missing information. For these that cause the ZZAZZ glitch to happen, the calculations starts to become a little inaccurate. But with a little offset that I don't seem to know what, I get a result that is an exact number. For this one, I did find an exact number this time.) |
>Jctitan48 (I used a trick to figure this out.) |
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{{incomplete|Payout data}} |
{{incomplete|Payout data}} |
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== |
==Trainer payout data== |
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Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster. |
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Base payout: |
Base payout: 9648{{stub}} |
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[[Category:Glitch Trainers]] |
[[Category:Glitch Trainers]] |
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[[Category:Artificial Trainer classes]] |
[[Category:Artificial Trainer classes]] |
Latest revision as of 15:59, 16 March 2020
← Previous glitch Trainer | Current glitch Trainer | Next glitch Trainer→ |
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(blank) (38) | (blank) (39) | 5 (3A) |
(blank) (hex:39) is a glitch Trainer class in Pokémon Red and Blue and one of the artificial Trainer classes.
Game Genie codes 39F-549-C49 and 3EF-539-B31, combined with an encounter will allow the player to face it.
Trainer AI functions
Move modification AI routines
- $FECF (move choice modification #$30)
Structure 2 routine
- $CFCD
Observations
- Game may freeze after choosing a move
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: Payout data. |
Trainer payout data
Trainer payouts are taken by multiplying the base payout and the level of the last Pokemon in the roster.
Base payout: 9648
This article or section is a stub. You can help Glitch City Wiki by expanding it. |