User:Evie (Torchickens)/Sandbox

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This article is a list of closed menu Select glitches detailing the memory areas they corrupt.

Party

2nd-6th Pokémon

The Pokémon in that slot is swapped. If over the number of party Pokémon, this can be a glitched Pokémon or an anedepami if (number of Pokémon+1); the latter is known for dokokashira door glitch at the beginning of the game with only one Pokémon and at least two items.

Can also be used for Partial switch glitch

7th Pokémon

(document)

13th Pokémon

Can be used for second type glitch

14th Pokémon

Can be used for item creation Select glitches and second type glitch

20th Pokémon

Can be used for Trainer mutation glitch

32nd Pokémon

Can be used for fossil conversion glitch (Japanese)

33rd Pokémon

Can be used for battle disabling Select glitch

Moves

2nd-4th move

The move in that slot is swapped. If move does not exit, may give the player - (Generation I move).

5th move

(document)