User:Evie (Torchickens)/Sandbox
Evie's list of things she wants to do, or has recently come across but doesn't know much about. Feel free to add details if you like.
General
- Document the Transform endless battle change between Stadium Japan and Stadium non-Japan in an article and video
- Document these https://github.com/pret/pokecrystal/issues/795 ; re: Transform
- Corrupted box research (Generation II)
Notes pertaining to code/data by ROM bank and patterns on what tends to appear there (EN Blue)
The reason I started this is because some unintended ROM code execution is restricted to one ROM bank. While arbitrary code execution in general allows full control, this might be useful if you restrict your code execution to e.g. ROM code in an extrapolated pointer table from a single bank.
Unintended ROM execution notes:
Meta-script executions involve the banks here. Later I want to add the full list to Glitch City Wiki as well, and so it can be checked here. For example, if bank x contains functions pertaining to y; that could be useful for search for glitch scripts pertaining to that as well.
No bank/Bank 0:
Patterns:
Code tends to be :-
- Various highly important functions like those initialised on booting up the game.
- Map functions
- Text functions
- Sprite functions
- Overworld
- New battle
00:00B5 CopyData 00:0061 DisableLCD 00:007B EnableLCD 00:0082 ClearSprites 00:009D FarCopyData 00:008D HideSprites 00:2024 VBlank 00:2306 Timer 00:2125 Serial 00:0150 Start 00:1F54 Init 00:35D6 Bankswitch 00:1241 LoadMapData 00:12E7 ResetUsingStrengthOutOfBattleBit 00:091F MapEntryAfterBattle 00:2429 UpdateSprites 00:20AF DelayFrame 00:20BA LoadGBPal 00:039E HandleMidJump 00:05B5 OverworldLoopLessDelay.moveAhead 00:0F4D JoypadOverworld 00:073C WarpFound2 00:0965 HandleFlyWarpOrDungeonWarp 00:062C OverworldLoopLessDelay.newBattle 00:047D OverworldLoopLessDelay.displayDialogue 00:04EB OverworldLoopLessDelay.checkIfDownButtonIsPressed 00:04CD OverworldLoopLessDelay.noDirectionButtonsPressed 00:30FD IsPlayerCharacterBeingControlledByGame 00:3EB5 CheckForHiddenObjectOrBookshelfOrCardKeyDoor 00:03FF OverworldLoop 00:0B23 IsSpriteOrSignInFrontOfPlayer 00:3E6D Predef 00:2920 DisplayTextID 00:12BC SwitchToMapRomBank 00:03A6 EnterMap 00:0683 NewBattle 00:0637 OverworldLoopLessDelay.battleOccurred 00:0BD1 CollisionCheckOnLand 00:08E9 ExtraWarpCheck 00:0706 CheckWarpsCollision 00:0FB7 CollisionCheckOnWater 00:06A0 BikeSpeedup 00:0D27 AdvancePlayerSprite 00:07BA CheckMapConnections 00:06B4 CheckWarpsNoCollision 00:0931 HandleBlackOut 00:0670 OverworldLoopLessDelay.noFaintCheck 00:3739 DelayFrames 00:101B RunMapScript 00:019A Joypad 00:07B5 ContinueCheckWarpsNoCollisionLoop 00:08E1 CheckIfInOutsideMap 00:20EF GBFadeOutToBlack 00:08C9 PlayMapChangeSound 00:098F LeaveMapAnim 00:12DA IgnoreInputForHalfSecond 00:06CC CheckWarpsNoCollisionLoop 00:08AD CheckMapConnections.loadNewMap 00:107C LoadMapHeader 00:2312 PlayDefaultMusicFadeOutCurrent 00:3DEF GoPAL_SET 00:09FC LoadTileBlockMap 00:0402 OverworldLoopLessDelay 00:23B1 PlaySound 00:20F6 GBFadeInFromWhite 00:0951 StopMusic 00:200E StopAllSounds 00:3DD7 Delay3 00:09C5 IsBikeRidingAllowed 00:104D LoadWalkingPlayerSpriteGraphics 00:105D LoadBikePlayerSpriteGraphics 00:1055 LoadSurfingPlayerSpriteGraphics 00:09E2 BikeRidingTilesets 00:17F7 FarCopyData2 00:0ADE LoadNorthSouthConnectionsTileMap 00:0B02 LoadEastWestConnectionsTileMap 00:0B6B IsSpriteInFrontOfPlayer 00:0C7E TilePairCollisionsLand 00:0C2A CheckForJumpingAndTilePairCollisions 00:0C10 CheckTilePassable 00:0F1D DrawTileBlock 00:0E36 AdvancePlayerSprite.scrollBackgroundAndSprites 00:0E65 MoveTileBlockMapPointerEast 00:0E6F MoveTileBlockMapPointerWest 00:0E79 MoveTileBlockMapPointerSouth 00:0E85 MoveTileBlockMapPointerNorth 00:0CAA LoadCurrentMapView 00:0EB2 ScheduleSouthRowRedraw 00:0E91 ScheduleNorthRowRedraw 00:0ED3 ScheduleEastColumnRedraw 00:0F08 ScheduleWestColumnRedraw 00:0EA6 CopyToScreenEdgeTiles (CopyToRedrawRowOrColumnSrcTiles) 00:0EF2 ScheduleColumnRedrawHelper 00:1004 CollisionCheckOnWater.noCollision 00:0CA0 TilePairCollisionsWater 00:0997 LoadPlayerSpriteGraphics 00:2307 PlayDefaultMusic 00:310E RunNPCMovementScript 00:104C RunMapScript.return 00:1848 CopyVideoData 00:01AE MapHeaderPointers 00:1238 CopyMapConnectionHeader 00:11F8 LoadMapHeader.finishUp 00:1188 LoadMapHeader.loadSpriteLoop 00:36A0 LoadTextBoxTilePatterns 00:09E8 LoadTilesetTilePatternData 00:235F UpdateMusic6Times 00:35BC BankswitchHome 00:35CD BankswitchBack 00:3831 JoypadLowSensitivity 00:1665 LoadMonFrontSprite 00:13D9 GetCryData 00:3748 WaitForSoundToFinish 00:3DD4 GBPalWhiteOutWithDelay3 00:1420 PartyMenuInit 00:14D4 DrawPartyMenu 00:145A HandlePartyMenuInput 00:14D9 RedrawPartyMenu 00:36C0 LoadHpBarAndStatusTilePatterns 00:3AC2 HandleMenuInput_ 00:3BEC PlaceUnfilledArrowMenuCursor 00:14AC HandlePartyMenuInput.swappingPokemon 00:3C5F PrintNumber 00:3A87 AddNTimes 00:3A7D SkipFixedLengthTextEntries 00:1604 PrintBCDDigit 00:38D3 PrintLetterDelay 00:24FD UncompressSpriteData 00:1627 UncompressMonSprite 00:16DF ZeroSpriteBuffer 00:16C2 AlignSpriteDataCentered 00:16EA InterlaceMergeSpriteBuffers 00:18FC CopyScreenTileBufferToVRAM.setup 00:1CDD GetRowColAddressBgMap 00:194F NPlaceChar 00:19E8 PlaceNextChar_inc 00:19EC Char00 00:1B0A Char4C 00:1AF8 Char4B 00:1AB4 Char51 00:1AD5 Char49 00:19F9 Char52 00:19FF Char53 00:1A1D Char54 00:1A11 Char5B 00:1A17 Char5E 00:1A0B Char5C 00:1A05 Char5D 00:1A7C Char55 00:1A23 Char56 00:1AAD Char57 00:1A95 Char58 00:1A29 Char4A 00:1A91 Char5F 00:1A2F Char59 00:1A35 Char5A 00:1956 PlaceNextChar 00:19F4 Char00Text 00:1A58 Char5DText 00:1A55 Char5CText 00:1A60 Char5BText 00:1A63 Char5EText 00:1A6A Char54Text 00:1A6F Char56Text 00:1A79 Char4AText 00:1A72 Char5AText 00:1955 PlaceString 00:1A8C Char55Text 00:1B40 TextCommandProcessor 00:1AA2 Next1AA2 00:1B3A ProtectedDelay3 00:3898 ManualTextScroll 00:1AB3 Char58Text 00:18C4 ClearScreenArea 00:1B18 Next1B18 00:1CA3 TextCommand17 00:1C31 TextCommand0B 00:1CC1 TextCommandJumpTable 00:1922 TextBoxBorder 00:15CD PrintBCDNumber 00:1B55 NextTextCommand 00:1C9A TextCommand0D 00:1C64 TextCommandSounds 00:13D0 PlayCry 00:1B8A TextCommand00 00:1B97 TextCommand01 00:1BA5 TextCommand02 00:1BB7 TextCommand03 00:1B78 TextCommand04 00:1BC5 TextCommand05 00:1BCC TextCommand06 00:1BE7 TextCommand07 00:1BF9 TextCommand08 00:1BFF TextCommand09 00:1C1D TextCommand0A 00:1C78 TextCommand0C 00:1D42 RedrawExposedScreenEdge.drawHalf 00:1F19 FlowerTile1 00:1F29 FlowerTile2 00:1F39 FlowerTile3 00:3DE5 GBPalWhiteOut 00:2004 ClearVram 00:36E0 FillMemory 00:1CF0 ClearBgMap 00:3DDC GBPalNormal 00:1D57 AutoBgMapTransfer 00:1DE1 VBlankCopyBgMap 00:1D01 RedrawExposedScreenEdge 00:1E5E VBlankCopy 00:1E02 VBlankCopyDouble 00:1EBE UpdateMovingBgTiles 00:3E5C Random 00:28CB FadeOutAudio 00:015F ReadJoypad 00:2116 FadePal4 00:210D FadePal1 00:211C FadePal6 00:211F FadePal7 00:219A Serial_ExchangeByte 00:2237 IsUnknownCounterZero 00:2231 WaitLoop_15Iterations 00:223F SetUnknownCounterToFFFF 00:3719 SaveScreenTilesToBuffer1 00:227F Serial_SyncAndExchangeNybble 00:3725 LoadScreenTilesFromBuffer1 00:22C3 Serial_ExchangeNybble 00:22ED Serial_SendZeroByte 00:22D7 Serial_ExchangeNybble.doExchange 00:2385 CompareMapMusicBankWithCurrentBank 00:24D6 TextScriptEndingChar 00:24D7 TextScriptEnd 00:251A _UncompressSpriteData 00:268B ReadNextInputByte 00:2670 ReadNextInputBit 00:2897 StoreSpriteOutputPointer 00:2649 WriteSpriteBitsToBuffer 00:25D8 MoveToNextBufferPosition 00:269F LengthEncodingOffsetList 00:2556 UncompressSpriteDataLoop 00:26BF UnpackSprite 00:2877 UnpackSpriteMode2 00:27C7 XorSpriteChunks 00:26D4 SpriteDifferentialDecode 00:27B7 DecodeNybble0TableFlipped 00:27BF DecodeNybble1TableFlipped 00:27A7 DecodeNybble0Table 00:27AF DecodeNybble1Table 00:276D DifferentialDecodeNybble 00:2841 ResetSpriteBufferPointers 00:2837 ReverseNybble 00:2867 NybbleReverseTable 00:28C4 ResetPlayerSpriteData_ClearSpriteData 00:2ACD DisplayStartMenu 00:2A90 DisplaySafariGameOverText 00:2A9B DisplayPokemonFaintedText 00:2AA9 DisplayPlayerBlackedOutText 00:2ABF DisplayRepelWoreOffText 00:2A2E DisplayPokemartDialogue 00:2A72 DisplayPokemonCenterDialogue 00:3460 FuncTX_ItemStoragePC 00:346A FuncTX_BillsPC 00:347F FuncTX_PokemonCenterPC 00:3474 FuncTX_SlotMachine 00:3C59 PrintText_NoCreatingTextBox 00:3865 WaitForTextScrollButtonPress 00:2A55 PokemartGreetingText 00:3C49 PrintText 00:2A5A LoadItemList 00:29D6 AfterDisplayingTextID 00:2AA4 PokemonFaintedText 00:2ABA PlayerBlackedOutText 00:29DF HoldTextDisplayOpen 00:2AC8 RepelWoreOffText 00:3ABE HandleMenuInput 00:3BF9 EraseMenuCursor 00:2B70 CloseStartMenu 00:36F4 SaveScreenTilesToBuffer2 00:29E8 CloseTextDisplay 00:30E8 DisplayTextBoxID 00:3740 PlaySoundWaitForCurrent 00:2E5A PrintListMenuEntries 00:3B7C PlaceMenuCursor 00:2D2D DisplayListMenuIDLoop.checkOtherKeys 00:2E3B ExitListMenu 00:37DF GetItemPrice 00:376B GetName 00:15BA GetPartyMonName 00:3826 CopyStringToCF4B 00:2C53 DisplayListMenuIDLoop 00:2E30 InitialQuantityText 00:2DA2 DisplayChooseQuantityMenu.incrementQuantity 00:2E24 DisplayChooseQuantityMenu.buttonAPressed 00:2E29 DisplayChooseQuantityMenu.buttonBPressed 00:2E34 SpacesBetweenQuantityAndPriceText 00:2D89 DisplayChooseQuantityMenu.waitForKeyPressLoop 00:2F91 PrintListMenuEntries.printCancelMenuItem 00:2FCF GetItemName 00:3058 GetMoveName 00:1372 LoadMonData 00:150B PrintLevel 00:30D9 IsKeyItem 00:2E87 PrintListMenuEntries.loop 00:2F97 ListMenuCancelText 00:2FF3 GetMachineName 00:303E HiddenPrefix 00:303C TechnicalPrefix 00:3052 HMMoves 00:3DAB IsInArray 00:3140 RunNPCMovementScript.NPCMovementScriptPointerTables 00:3D97 CallFunctionInTable 00:3157 StoreTrainerHeaderPointer 00:3193 ReadTrainerHeaderInfo 00:31C7 TrainerFlagAction 00:3354 SaveEndBattleTextPointers 00:336A EngageMapTrainer 00:325D StartTrainerBattle 00:3306 CheckForEngagingTrainers 00:32CF TrainerWalkUpToPlayer_Bank0 00:32D7 InitBattleEnemyParameters 00:32C1 ResetButtonPressedAndMapScript 00:33E8 PlayTrainerMusic 00:33CF TrainerEndBattleText 00:33B7 GetSavedEndBattleTextPointer 00:3439 EvilTrainerList 00:3434 FemaleTrainerList 00:350C DecodeRLEList 00:34AE SetSpriteFacingDirection 00:34FC GetPointerWithinSpriteStateData1 00:34C7 CheckCoords 00:354E GetSpriteMovementByte1Pointer 00:3558 GetSpriteMovementByte2Pointer 00:359E GetTrainerName 00:3A8E StringCmp 00:35E4 Bankswitch.Return 00:35FF InitYesNoTextBoxParameters 00:3541 SetSpriteMovementBytesToFF 00:182B FarCopyDataDouble 00:1886 CopyVideoDataDouble 00:3709 LoadScreenTilesFromBuffer2DisableBGTransfer 00:2F9E GetMonName 00:375D NamePointers 00:3C04 HandleDownArrowBlinkTiming 00:394A CalcStat 00:38AC Multiply 00:38B9 Divide 00:3AB3 WriteOAMBlock.writeOneEntry 00:3ACF HandleMenuInput_.loop1 00:3D25 PrintNumber.PrintDigit 00:3D89 PrintNumber.NextDigit 00:3D83 PrintNumber.PrintLeadingZero 00:3DA7 JumpTable.returnAddress 00:3E08 ReloadMapSpriteTilePatterns 00:3701 LoadScreenTilesFromBuffer2 00:3DED GoPAL_SET_CF1C 00:3680 LoadFontTilePatterns 00:2BCF AddItemToInventory 00:3E8D Predef.done 00:3EDA CheckForHiddenObjectOrBookshelfOrCardKeyDoor.returnAddress 00:3F22 TextPredefs 00:3F0F SetMapTextPointer 00:35A6 HasEnoughMoney 00:1537 GetMonHeader 00:190F ClearScreen 00:12F8 CheckForUserInterruption 00:1389 LoadFrontSpriteByMonIndex 00:3927 AddPartyMon 00:3C3C EnableAutoTextBoxDrawing 00:3E2E GiveItem 00:216F Serial_ExchangeBytes 00:23A1 PlayMusic 00:226E Serial_PrintWaitingTextAndSyncAndExchangeNybble 00:391F RemovePokemon 00:3A53 AddEnemyMonToPlayerParty 00:17D1 Club_Coll 00:3E94 GetPredefRegisters 00:2247 Serial_ExchangeLinkMenuSelection 00:28A6 ResetPlayerSpriteData 00:2B7F CountSetBits 00:20D8 GBFadeOutToWhite 00:1384 LoadFlippedFrontSpriteByMonIndex 00:36EB UncompressSpriteFromDE 00:3DBE RestoreScreenTilesAndReloadTilePatterns 00:2BE6 DisplayListMenuID 00:3040 IsItemHM 00:2D57 DisplayChooseQuantityMenu 00:2B9E AddAmountSoldToMoney 00:2BBB RemoveItemFromInventory 00:2B96 SubtractAmountPaidFromMoney 00:3049 IsMoveHM 00:360A YesNoChoicePokeCenter 00:18D6 CopyScreenTileBufferToVRAM 00:35EC YesNoChoice 00:30C4 TossItem 00:3913 CopyDataUntil 00:3071 ReloadMapData 00:1F49 SoftReset 00:12ED ForceBikeOrSurf 00:0C44 CheckForTilePairCollisions2 00:1313 LoadDestinationWarpPosition 00:1735 Overworld_Coll 00:1749 RedsHouse1_Coll 00:1753 Mart_Coll 00:1765 Forest_Coll 00:1749 RedsHouse2_Coll 00:1759 Dojo_Coll 00:1753 Pokecenter_Coll 00:1759 Gym_Coll 00:1775 House_Coll 00:177F ForestGate_Coll 00:177F Museum_Coll 00:172F Underground_Coll 00:177F Gate_Coll 00:178A Ship_Coll 00:1795 ShipPort_Coll 00:179A Cemetery_Coll 00:17A2 Interior_Coll 00:17AC Cavern_Coll 00:17B8 Lobby_Coll 00:17C0 Mansion_Coll 00:17CA Lab_Coll 00:17DD Facility_Coll 00:17F0 Plateau_Coll 00:34BF ArePlayerCoordsInArray 00:0C4A CheckForTilePairCollisions 00:0B6D IsSpriteInFrontOfPlayer2 00:13FC DisplayPartyMenu 00:1411 GoBackToPartyMenu 00:3936 CalcStats 00:3A97 WriteOAMBlock 00:363A MoveSprite 00:3633 CalcDifference 00:366B DivideBytes 00:1336 DrawHPBar 00:3EF5 PrintPredefTextID 00:3F94 IndigoPlateauStatues_id 00:3F9E TownMapText_id 00:3FA0 BookOrSculptureText_id 00:3FA2 ElevatorText_id 00:3FA4 PokemonStuffText_id 00:3DF9 GetHealthBarColor 00:14E1 PrintStatusCondition 00:2ADF RedisplayStartMenu 00:30A9 ChooseFlyDestination 00:30BC UseItem 00:34A6 SetSpriteFacingDirectionAndDelay 00:3486 StartSimulatingJoypadStates 00:24EA MartSignText 00:24EF PokeCenterSignText 00:34B9 SetSpriteImageIndexAfterSettingFacingDirection 00:32F9 SetSpritePosition1 00:32FE SetSpritePosition2 00:32F4 GetSpritePosition2 00:3500 GetPointerWithinSpriteStateData2 00:349B DisplayPokedex 00:22FA Serial_TryEstablishingExternallyClockedConnection 00:24CC IndigoPlateauLobbyText4 00:3160 ExecuteCurMapScriptInTable 00:3219 CheckFightingMapTrainers 00:324C DisplayEnemyTrainerTextAndStartBattle 00:3275 EndTrainerBattle 00:24F4 PickUpItemText 00:31CC TalkToTrainer 00:314E EndNPCMovementScript 00:3493 IsItemInBag 00:32EF GetSpritePosition1 00:2442 ViridianMartText6 00:15B4 GetPartyMonName2 00:3E48 GivePokemon 00:24A8 FuchsiaMartText1 00:3F92 NewBicycleText_id 00:3F2A PushStartText_id 00:3F2C SaveOptionText_id 00:3F2E StrengthsAndWeaknessesText_id 00:3F82 CinnabarGymQuiz_id 00:3F80 MagazinesText_id 00:3F7A BillsHouseMonitorText_id 00:3F7C BillsHouseInitiatedText_id 00:3F7E BillsHousePokemonList_id 00:3F30 OakLabEmailText_id 00:3F86 GameCornerCoinCaseText_id 00:3F84 GameCornerNoCoinsText_id 00:3090 ReloadTilesetTilePatterns 00:3F70 GameCornerOutOfOrderText_id 00:3F72 GameCornerOutToLunchText_id 00:3F74 GameCornerSomeonesKeysText_id 00:3381 PrintEndBattleText 00:14F6 PrintStatusConditionNotFainted 00:3566 GetTrainerInformation 00:1672 LoadUncompressedSpriteData 00:34E4 CheckBoulderCoords 00:24E5 BoulderText 00:3442 DecodeArrowMovementRLE 00:20D1 GBFadeInFromBlack 00:3F60 ViridianSchoolNotebook_id 00:3F62 ViridianSchoolBlackboard_id 00:3F88 LinkCableHelp_id 00:3F8A TMNotebook_id 00:248E CeladonMart4Text1 00:317F LoadGymLeaderAndCityName 00:30B6 DisableWaitingAfterTextDisplay 00:35B1 HasEnoughCoins 00:2496 CeladonMart5Text3 00:24A0 CeladonMart5Text4 00:3C3F DisableAutoTextBoxDrawing 00:3F22 CardKeySuccessText_id 00:3F24 CardKeyFailText_id 00:3829 CopyString 00:3F8E FightingDojoText_52a10_id 00:3F90 FightingDojoText_52a1d_id 00:3F8C FightingDojoText_id 00:3F6E IndigoPlateauHQText_id 00:2476 CeladonMart2Text1 00:2482 CeladonMart2Text2 00:3A68 MoveMon 00:363D MoveSprite_ 00:2453 CeruleanMartText1 00:246A LavenderMartText1 00:2461 VermilionMartText1 00:24C3 SaffronMartText1 00:3F28 RedBedroomSNESText_id 00:3F26 RedBedroomPCText_id 00:3F34 Route15UpstairsBinocularsText_id 00:3F32 AerodactylFossilText_id 00:3F36 KabutopsFossilText_id 00:3F6C VermilionGymTrashText_id 00:3F96 VermilionGymTrashSuccesText1_id 00:3F9C VermilionGymTrashFailText_id 00:3F9A VermilionGymTrashSuccesText3_id 00:3F3A GymStatueText2_id 00:3F38 GymStatueText1_id 00:3F3E ViridianCityPokecenterBenchGuyText_id 00:3F40 PewterCityPokecenterBenchGuyText_id 00:3F42 CeruleanCityPokecenterBenchGuyText_id 00:3F44 LavenderCityPokecenterBenchGuyText_id 00:3F46 VermilionCityPokecenterBenchGuyText_id 00:3F48 CeladonCityPokecenterBenchGuyText_id 00:3F4A CeladonCityHotelText_id 00:3F4C FuchsiaCityPokecenterBenchGuyText_id 00:3F4E CinnabarIslandPokecenterBenchGuyText_id 00:3F50 SaffronCityPokecenterBenchGuyText_id 00:3F52 MtMoonPokecenterBenchGuyText_id 00:3F54 RockTunnelPokecenterBenchGuyText_id 00:3F3C BookcaseText_id 00:3F5E PokemonCenterPCText_id 00:1523 PrintLevelCommon 00:3F05 RestoreMapTextPointer 00:3DAD IsInRestOfArray 00:2449 PewterMartText1 00:3EAD UpdateCinnabarGymGateTileBlocks 00:24B9 CinnabarMartText1 00:3F68 FoundHiddenItemText_id 00:3F78 DroppedHiddenCoinsText_id 00:3F76 FoundHiddenCoinsText_id 00:3F98 VermilionGymTrashSuccesText2_id 00:180D FarCopyData3 00:137A OverwritewMoves 00:3D97 JumpTable 00:3F58 UnusedBenchGuyText2_id 00:24E0 GroundRoseText 00:0730 CheckWarpsNoCollisionRetry2 00:072F CheckWarpsNoCollisionRetry1 00:35F4 Func_35f4 00:2324 PlayDefaultMusicCommon 00:33DD CheckIfAlreadyEngaged 00:14DC DrawPartyMenuCommon 00:361A Func_361a 00:3F5C UnusedPredefText_id 00:152E GetwMoves 00:3479 bankswitchAndContinue 00:3628 DisplayYesNoChoice 00:24DB ExclamationText 00:3F56 UnusedBenchGuyText1_id 00:3C41 AutoTextBoxDrawingCommon 00:2122 FadePal8 00:2119 FadePal5 00:2110 FadePal2 00:2113 FadePal3 00:1063 LoadPlayerSpriteGraphicsCommon 00:3156 EmptyFunc2 00:1D9E TransferBgRows 00:1A4B FinishDTE 00:0735 WarpFound1 00:3F5A UnusedBenchGuyText3_id 00:3301 SpritePositionBankswitch 00:3F66 OpenBillsPCText_id 00:151B PrintLevelFull 00:3F6A HiddenItemBagFullText_id 00:3F64 JustAMomentText_id 00:1A37 MonsterNameCharsCommon 00:3533 SetSpriteMovementBytesToFE
Bank 1:
Patterns:
- Overworld functions
- Data pertaining to Mew (probably debug code formally occupied here)
- Title screen functions
- OAM DMA related functions
- Overworld events
- Cable Club code/data
- Text routines code/data
- Gift Pokémon functions
- Menus
- Fly
01:62CE SpecialWarpIn 01:40B0 ResetStatusAndHalveMoneyOnBlackout 01:5D5F SpecialEnterMap 01:45B6 LoadMonData_ 01:425B MewBaseStats 01:4112 MewPicFront 01:4BED WriteDMACodeToHRAM 01:42B7 SetDefaultNamesBeforeTitlescreen 01:4B0F PrepareOAMData 01:4C05 PrintWaitingText 01:4C34 _UpdateSprites 01:7096 DisplayTextIDInit 01:71C5 CableClubNPC 01:6C20 DisplayPokemartDialogue_ 01:6FE6 DisplayPokemonCenterDialogue_ 01:710B DrawStartMenu 01:6B21 SubtractAmountPaidFromMoney_ 01:472B ItemNames 01:6B44 HandleItemListSwapping 01:4608 ItemPrices 01:72EA DisplayTextBoxID_ 01:78E6 PlayerPC 01:7C18 _DisplayPokedex 01:4A92 UnusedNames 01:7B68 _RemovePokemon 01:4080 SpriteFacingDownAndStanding 01:4098 SpriteOAMParameters 01:4084 SpriteFacingDownAndWalking 01:40A4 SpriteOAMParametersFlipped 01:4088 SpriteFacingUpAndStanding 01:408C SpriteFacingUpAndWalking 01:4090 SpriteFacingLeftAndStanding 01:4094 SpriteFacingLeftAndWalking 01:4205 MewPicBack 01:42A7 SafariZoneEatingText 01:42AC SafariZoneAngryText 01:45AA NintenText 01:42B1 CopyFixedLengthText 01:45B1 SonyText 01:4519 ClearBothBGMaps 01:44DD DrawPlayerCharacter 01:437F DisplayTitleScreen.tileScreenCopyrightTiles 01:4524 LoadTitleMonSprite 01:4533 TitleScreenCopyTileMapToVRAM 01:43DB DisplayTitleScreen.TitleScreenPokemonLogoYScrolls 01:43EA DisplayTitleScreen.ScrollTitleScreenPokemonLogo 01:4598 PrintGameVersionOnTitleScreen 01:44CF ScrollTitleScreenGameVersion 01:44C1 TitleScreenScrollInMon 01:4496 TitleScreenPickNewMon 01:448E DisplayTitleScreen.doClearSaveDialogue 01:5AF2 MainMenu 01:4588 TitleMons 01:4556 CopyrightTextString 01:45A1 VersionOnTitleScreenText 01:4BAD PrepareOAMData.nextSprite 01:4BD1 GetSpriteScreenXY 01:4000 SpriteFacingAndAnimationTable 01:4B21 PrepareOAMData.spriteLoop 01:4C05 DMARoutineEnd 01:4BFB DMARoutine 01:5AB3 CableClub_TextBoxBorder 01:4C28 WaitingText 01:4C54 _UpdateSprites.updateCurrentSprite 01:4C5C UpdateNonPlayerSprite 01:4E31 UpdatePlayerSprite 01:5236 DoScriptedNPCMovement 01:4ED1 UpdateNPCSprite 01:4D72 SetSpriteCollisionValues 01:4D69 DetectCollisionBetweenSprites.next 01:4D85 SpriteCollisionBitTable 01:4CA5 DetectCollisionBetweenSprites.loop 01:4E26 FoundItemText 01:4E2C NoMoreRoomForItemText 01:4C70 DetectCollisionBetweenSprites 01:50AD InitializeSpriteStatus 01:50DC CheckSpriteAvailability 01:507F InitializeSpriteFacingDirection 01:5073 notYetMoving 01:5057 UpdateSpriteMovementDelay 01:4FFE UpdateSpriteInWalkingAnimation 01:50BD InitializeSpriteScreenPosition 01:522F LoadDEPlusA 01:4FC8 ChangeFacingDirection 01:5207 GetTileSpriteStandsOn 01:516E CanWalkOntoTile 01:5157 UpdateSpriteImage 01:512E CheckSpriteAvailability.spriteInvisible 01:52A6 InitScriptedNPCMovement 01:52B2 GetSpriteScreenYPointer 01:52B7 GetSpriteScreenXPointer 01:52C3 AnimScriptedNPCMovement 01:5301 AdvanceScriptedNPCAnimFrameCounter 01:5AE6 LoadTrainerInfoTextBoxTiles 01:550F PleaseWaitString 01:577D ReturnToCableClubRoom 01:5A5B TradeCenterPointerTable 01:42DD DisplayTitleScreen 01:57F2 TradeCenter_DrawPartyLists 01:57A2 TradeCenter_DrawCancelBox 01:55DC TradeCenter_SelectMon.playerMonMenu 01:565B TradeCenter_SelectMon.getNewInput 01:57D6 TradeCenter_DisplayStats 01:572F TradeCenter_SelectMon.selectedCancelMenuItem 01:5665 TradeCenter_SelectMon.chosePlayerMon 01:5557 TradeCenter_SelectMon.enemyMonMenu 01:5601 TradeCenter_SelectMon.playerMonMenu_HandleInput 01:5574 TradeCenter_SelectMon.enemyMonMenu_HandleInput 01:571F TradeCenter_SelectMon.statsTrade 01:551C CallCurrentTradeCenterFunction 01:57C7 TradeCenter_PlaceSelectedEnemyMonMenuCursor 01:57C0 CancelTextString 01:5827 TradeCenter_PrintPartyListNames 01:5A24 WillBeTradedText 01:5A3A TradeCanceled 01:5A18 TradeCenter_Trade.tradeCancelled 01:5A29 TradeCompleted 01:5345 CableClub_DoBattleOrTradeAgain 01:5530 TradeCenter_SelectMon 01:5849 TradeCenter_Trade 01:5317 CableClub_DoBattleOrTrade 01:5AE0 CableClub_DrawHorizontalLine 01:5BFF InitOptions 01:609E CheckForPlayerNameInSRAM 01:5D7E ContinueText 01:5D87 NewGameText 01:5B9E MainMenu.skipInc 01:5D52 StartNewGame 01:5E8A DisplayOptionMenu 01:5B07 MainMenu.mainMenuLoop 01:5DB5 DisplayContinueGameInfo 01:6B20 TextTerminator_6b20 01:5D43 WhereWouldYouLikeText 01:5D97 CableClubOptionsText 01:5D48 PleaseWaitText 01:72D7 CloseLinkConnection 01:5D4D LinkCanceledText 01:6115 OakSpeech 01:5E6A SaveScreenInfoText 01:5E2F PrintNumBadges 01:5E42 PrintNumOwnedMons 01:5E55 PrintPlayTime 01:5FC0 TextSpeedOptionText 01:5FDE BattleAnimationOptionText 01:5FFD BattleStyleOptionText 01:6018 OptionMenuCancelText 01:604C SetCursorPositionsFromOptions 01:601F SetOptionsFromCursorPositions 01:5EEF DisplayOptionMenu.loop 01:5F96 DisplayOptionMenu.pressedLeftInTextSpeed 01:5FA9 DisplayOptionMenu.pressedRightInTextSpeed 01:5F18 DisplayOptionMenu.eraseOldMenuCursor 01:6096 TextSpeedOptionData 01:608F SetCursorPositionsFromOptions.placeUnfilledRightArrow 01:60CA SetDefaultNames 01:61BC OakSpeech.skipChoosingNames 01:62A4 IntroDisplayPicCenteredOrUpperRight 01:6271 FadeInIntroPic 01:6253 OakSpeechText1 01:6288 MovePicLeft 01:6258 OakSpeechText2 01:6262 IntroducePlayerText 01:695D ChoosePlayerName 01:6267 IntroduceRivalText 01:69A4 ChooseRivalName 01:626C OakSpeechText3 01:6282 IntroFadePalettes 01:62FF LoadSpecialWarpData 01:64EA EmptyFunc 01:6428 TradeCenterSpec1 01:6430 TradeCenterSpec2 01:6438 ColosseumSpec1 01:6440 ColosseumSpec2 01:6420 FirstMapSpec 01:63BF DungeonWarpList 01:63D8 DungeonWarpData 01:6448 FlyWarpDataPtr 01:647C PalletTownFlyWarp 01:6482 ViridianCityFlyWarp 01:6488 PewterCityFlyWarp 01:648E CeruleanCityFlyWarp 01:6494 LavenderTownFlyWarp 01:649A VermilionCityFlyWarp 01:64A0 CeladonCityFlyWarp 01:64A6 FuchsiaCityFlyWarp 01:64AC CinnabarIslandFlyWarp 01:64B2 IndigoPlateauFlyWarp 01:64B8 SaffronCityFlyWarp 01:64BE Route4FlyWarp 01:64C4 Route10FlyWarp 01:64DF IshiharaTeam 01:6557 DoYouWantToNicknameText 01:6596 DisplayNamingScreen 01:675B LoadEDTile 01:68F8 PrintNamingText 01:676F PrintAlphabet 01:680E PrintNicknameAndUnderscores 01:665E DisplayNamingScreen.namingScreenButtonFunctions 01:65FC DisplayNamingScreen.dPadReturnPoint 01:673E DisplayNamingScreen.pressedDown 01:672C DisplayNamingScreen.pressedUp 01:6718 DisplayNamingScreen.pressedLeft 01:6702 DisplayNamingScreen.pressedRight 01:65F3 DisplayNamingScreen.ABStartReturnPoint 01:668C DisplayNamingScreen.pressedStart 01:65ED DisplayNamingScreen.selectReturnPoint 01:6683 DisplayNamingScreen.pressedSelect 01:66F6 DisplayNamingScreen.pressedB 01:6692 DisplayNamingScreen.pressedA 01:68EB CalcStringLength 01:6885 Dakutens 01:68D6 Handakutens 01:6871 DakutensAndHandakutens 01:6714 DisplayNamingScreen.wrapToFirstColumn 01:6728 DisplayNamingScreen.wrapToLastColumn 01:6767 ED_Tile 01:676F ED_TileEnd 01:679E LowerCaseAlphabet 01:67D6 UpperCaseAlphabet 01:693F YourTextString 01:6945 RivalsTextString 01:6953 NicknameTextString 01:694D NameTextString 01:6A12 OakSpeechSlidePicRight 01:6AA8 DefaultNamesPlayer 01:6A6C DisplayIntroNameTextBox 01:6AF2 DefaultNamesPlayerList 01:6AD6 GetDefaultName 01:69EC OakSpeechSlidePicLeft 01:699F YourNameIsText 01:6AC0 DefaultNamesRival 01:6B0A DefaultNamesRivalList 01:69E7 HisNameIsText 01:6AA3 DisplayIntroNameTextBox.namestring 01:6DF7 DisplayPokemartDialogue_.done 01:6D1E DisplayPokemartDialogue_.buyMenu 01:6C68 DisplayPokemartDialogue_.sellMenu 01:6D12 DisplayPokemartDialogue_.bagEmpty 01:6E25 PokemonSellingGreetingText 01:6DC8 DisplayPokemartDialogue_.returnToMainPokemartMenu 01:6E2A PokemartTellSellPriceText 01:6C89 DisplayPokemartDialogue_.sellMenuLoop 01:6E34 PokemartUnsellableItemText 01:6E2F PokemartItemBagEmptyText 01:6E0C PokemartBuyingGreetingText 01:6E11 PokemartTellBuyPriceText 01:6D39 DisplayPokemartDialogue_.buyMenuLoop 01:6DDC DisplayPokemartDialogue_.isThereEnoughMoney 01:6E16 PokemartBoughtItemText 01:6E3E PokemartAnythingElseText 01:6C2D DisplayPokemartDialogue_.loop 01:6E1B PokemartNotEnoughMoneyText 01:6E20 PokemartItemBagFullText 01:6E39 PokemartThankYouText 01:6F07 TryingToLearn 01:6EDA AbandonLearning 01:6FC8 OneTwoAndText 01:6EFE PrintLearnedMove 01:6FB9 AbandonLearningText 01:6E5B DontAbandonLearning 01:6FBE DidNotLearnText 01:6FAD LearnedMove1Text 01:6FC3 TryingToLearnText 01:6FB4 WhichMoveToForgetText 01:6FE1 HMCantDeleteText 01:6FD7 PoofText 01:705D PokemonCenterWelcomeText 01:7062 ShallWeHealYourPokemonText 01:7078 SetLastBlackoutMap 01:7068 NeedYourPokemonText 01:706D PokemonFightingFitText 01:7072 PokemonCenterFarewellText 01:7092 SafariZoneRestHouses 01:718F StartMenuPokedexText 01:71BB PrintStartMenuItem 01:7197 StartMenuPokemonText 01:719F StartMenuItemText 01:71A4 StartMenuSaveText 01:71A9 StartMenuResetText 01:71B4 StartMenuOptionText 01:71AF StartMenuExitText 01:72B8 CableClubNPCWelcomeText 01:71E1 CableClubNPC.receivedPokedex 01:72D2 CableClubNPCMakingPreparationsText 01:7298 CableClubNPC.didNotConnect 01:72BD CableClubNPCPleaseApplyHereHaveToSaveText 01:72C2 CableClubNPCPleaseWaitText 01:72C8 CableClubNPCLinkClosedBecauseOfInactivityText 01:72B3 CableClubNPCAreaReservedFor2FriendsLinkedByCableText 01:72CD CableClubNPCPleaseComeAgainText 01:5C0A LinkMenu 01:7559 DisplayTwoOptionMenu 01:7387 TextBoxFunctionTable 01:734C SearchTextBoxTable 01:7391 TextBoxCoordTable 01:73B0 TextBoxTextAndCoordTable 01:7314 DisplayTextBoxID_.done 01:735A GetTextBoxIDCoords 01:7375 GetAddressOfScreenCoords 01:7367 GetTextBoxIDText 01:74BA DisplayMoneyBox 01:74EA DoBuySellQuitMenu 01:76E1 DisplayFieldMoveMonMenu 01:7443 JapaneseMochimonoText 01:7422 UseTossText 01:742B JapaneseSaveMessageText 01:7435 JapaneseSpeedOptionsText 01:7455 BattleMenuText 01:7468 SafariZoneBattleMenuText 01:7489 SwitchStatsCancelText 01:7413 BuySellQuitText 01:743D MoneyText 01:749D JapaneseAhText 01:74A1 JapanesePokedexMenu 01:763E TwoOptionMenu_SaveScreenTiles 01:7671 TwoOptionMenuStrings 01:7656 TwoOptionMenu_RestoreScreenTiles 01:76A0 TwoOptionMenuStrings.YesNoMenu 01:76A7 TwoOptionMenuStrings.NorthWestMenu 01:76B2 TwoOptionMenuStrings.SouthEastMenu 01:76BD TwoOptionMenuStrings.NorthEastMenu 01:76C8 TwoOptionMenuStrings.TradeCancelMenu 01:76D5 TwoOptionMenuStrings.HealCancelMenu 01:7699 TwoOptionMenuStrings.NoYesMenu 01:77D6 GetMonFieldMoves 01:77C2 PokemonMenuEntries 01:778D FieldMoveNames 01:7823 FieldMoveDisplayData 01:7861 DrainHPEffect_.addDamageToAttackerHP 01:78DC SuckedHealthText 01:78E1 DreamWasEatenText 01:7B22 TurnedOnPC2Text 01:7AF5 PlayersPCMenuEntries 01:7B27 WhatDoYouWantText 01:796D ExitPlayerPC 01:7A12 PlayerPCWithdraw 01:7995 PlayerPCDeposit 01:7A8F PlayerPCToss 01:7B3B NothingToDepositText 01:790C PlayerPCMenu 01:7B2C WhatToDepositText 01:7B31 DepositHowManyText 01:79AB PlayerPCDeposit.loop 01:7B40 NoRoomToStoreText 01:7B36 ItemWasStoredText 01:7B54 NothingStoredText 01:7B45 WhatToWithdrawText 01:7B4A WithdrawHowManyText 01:7A28 PlayerPCWithdraw.loop 01:7B59 CantCarryMoreText 01:7B4F WithdrewItemText 01:7B5E WhatToTossText 01:7B63 TossHowManyText 01:7AA5 PlayerPCToss.loop 01:655C DisplayNameRaterScreen 01:4277 PrintSafariZoneBattleText 01:783F DrainHPEffect_ 01:4538 LoadCopyrightAndTextBoxTiles 01:6E43 LearnMove 01:5AB0 Diploma_TextBoxBorder 01:5A5F CableClub_Run 01:62A1 DisplayPicCenteredOrUpperRight 01:5AAF EmptyFunc3 01:64EB AskName 01:4DE1 PickUpItem 01:5DEF PrintSaveScreenText 01:4541 LoadCopyrightTiles
Bank 2:
Patterns:
Music data:
02:4000 SFX_Headers_1 02:41EF SFX_Denied_1 02:41B3 SFX_Pokedex_Rating_1 02:4192 SFX_Get_Item1_1 02:41BC SFX_Get_Key_Item_1 02:419B SFX_Get_Item2_1 02:41F8 SFX_Push_Boulder_1 02:41C8 SFX_Trade_Machine_1 02:41AD SFX_Start_Menu_1 02:409F SFX_Cry0B_1 02:41AA SFX_Heal_Ailment_1 02:4096 SFX_Cry0A_1 02:41FB SFX_SS_Anne_Horn_1 02:4228 SFX_Pokeflute 02:40B1 SFX_Cry0D_1 02:40A8 SFX_Cry0C_1 02:4222 SFX_Save_1 02:4207 SFX_Go_Inside_1 02:41A7 SFX_Heal_HP_1 02:41D4 SFX_Shrink_1 02:411D SFX_Cry19_1 02:4102 SFX_Cry16_1 02:4114 SFX_Cry18_1 02:422B SFX_Safari_Zone_PA 02:40F9 SFX_Cry15_1 02:41A4 SFX_Tink_1 02:40DE SFX_Cry12_1 02:410B SFX_Cry17_1 02:40F0 SFX_Cry14_1 02:40D5 SFX_Cry11_1 02:4021 SFX_Snare9_1 02:4210 SFX_59_1 02:40E7 SFX_Cry13_1 02:41E0 SFX_Teleport_Enter1_1 02:41EC SFX_Fly_1 02:40CC SFX_Cry10_1 02:401E SFX_Snare8_1 02:41DD SFX_Teleport_Exit1_1 02:400F SFX_Snare5_1 02:4201 SFX_Withdraw_Deposit_1 02:4141 SFX_Cry1D_1 02:4018 SFX_Snare6_1 02:402A SFX_Cymbal3_1 02:414A SFX_Cry1E_1 02:4153 SFX_Cry1F_1 02:41E3 SFX_Teleport_Exit2_1 02:400C SFX_Snare4_1 02:4003 SFX_Snare1_1 02:4006 SFX_Snare2_1 02:41D1 SFX_Enter_PC_1 02:4126 SFX_Cry1A_1 02:41E9 SFX_Teleport_Enter2_1 02:401B SFX_Snare7_1 02:4027 SFX_Cymbal2_1 02:412F SFX_Cry1B_1 02:41CB SFX_Turn_On_PC_1 02:4024 SFX_Cymbal1_1 02:4138 SFX_Cry1C_1 02:4009 SFX_Snare3_1 02:41C5 SFX_Poisoned_1 02:41D7 SFX_Switch_1 02:4216 SFX_Purchase_1 02:41F5 SFX_Arrow_Tiles_1 02:4204 SFX_Cut_1 02:420A SFX_Swap_1 02:407B SFX_Cry07_1 02:4189 SFX_Cry25_1 02:4072 SFX_Cry06_1 02:4180 SFX_Cry24_1 02:41DA SFX_Healing_Machine_1 02:4177 SFX_Cry23_1 02:408D SFX_Cry09_1 02:416E SFX_Cry22_1 02:4084 SFX_Cry08_1 02:4057 SFX_Cry03_1 02:4165 SFX_Cry21_1 02:404E SFX_Cry02_1 02:415C SFX_Cry20_1 02:4069 SFX_Cry05_1 02:421F SFX_Go_Outside_1 02:4060 SFX_Cry04_1 02:4030 SFX_Triangle3_1 02:41CE SFX_Turn_Off_PC_1 02:41B0 SFX_Press_AB_1 02:4039 SFX_Muted_Snare4_1 02:41E6 SFX_Ledge_1 02:4012 SFX_Triangle1_1 02:4045 SFX_Cry01_1 02:403C SFX_Cry00_1 02:4015 SFX_Triangle2_1 02:402D SFX_Muted_Snare1_1 02:4033 SFX_Muted_Snare2_1 02:40C3 SFX_Cry0F_1 02:421C SFX_Collision_1 02:4036 SFX_Muted_Snare3_1 02:40BA SFX_Cry0E_1 02:429A Music_MeetRival 02:4249 Music_Cities1 02:4267 Music_Cinnabar 02:4237 Music_Pokecenter 02:4240 Music_Gym 02:42B8 Music_PkmnHealed 02:4288 Music_SSAnne 02:4270 Music_Vermilion 02:427C Music_Lavender 02:42AF Music_SafariZone 02:425E Music_Celadon 02:42A3 Music_MuseumGuy 02:42C1 Music_Routes1 02:42D9 Music_Routes3 02:42CD Music_Routes2 02:42E5 Music_Routes4 02:42F1 Music_IndigoPlateau 02:422E Music_PalletTown 02:4291 Music_MeetProfOak 02:4255 Music_Cities2 02:42FD SFX_Snare1_1_Ch1 02:4301 SFX_Snare2_1_Ch1 02:4305 SFX_Snare3_1_Ch1 02:4309 SFX_Snare4_1_Ch1 02:430D SFX_Snare5_1_Ch1 02:4320 SFX_Triangle1_1_Ch1 02:4324 SFX_Triangle2_1_Ch1 02:432B SFX_Snare6_1_Ch1 02:432F SFX_Snare7_1_Ch1 02:4333 SFX_Snare8_1_Ch1 02:4337 SFX_Snare9_1_Ch1 02:433B SFX_Cymbal1_1_Ch1 02:433F SFX_Cymbal2_1_Ch1 02:4343 SFX_Cymbal3_1_Ch1 02:4347 SFX_Muted_Snare1_1_Ch1 02:434E SFX_Triangle3_1_Ch1 02:4355 SFX_Muted_Snare2_1_Ch1 02:4359 SFX_Muted_Snare3_1_Ch1 02:435D SFX_Muted_Snare4_1_Ch1 02:4987 SFX_Cry00_1_Ch1 02:4996 SFX_Cry00_1_Ch2 02:49A5 SFX_Cry00_1_Ch3 02:4B97 SFX_Cry01_1_Ch1 02:4BAA SFX_Cry01_1_Ch2 02:4BBD SFX_Cry01_1_Ch3 02:4B0C SFX_Cry02_1_Ch1 02:4B1B SFX_Cry02_1_Ch2 02:4B29 SFX_Cry02_1_Ch3 02:48A6 SFX_Cry03_1_Ch1 02:48C5 SFX_Cry03_1_Ch2 02:48E4 SFX_Cry03_1_Ch3 02:4C55 SFX_Cry04_1_Ch1 02:4C74 SFX_Cry04_1_Ch2 02:4C93 SFX_Cry04_1_Ch3 02:4A35 SFX_Cry05_1_Ch1 02:4A48 SFX_Cry05_1_Ch2 02:4A5A SFX_Cry05_1_Ch3 02:49DF SFX_Cry06_1_Ch1 02:49F9 SFX_Cry06_1_Ch2 02:49FA SFX_Cry06_1_Ch3 02:4A0D SFX_Cry07_1_Ch1 02:4A1C SFX_Cry07_1_Ch2 02:4A2B SFX_Cry07_1_Ch3 02:4C25 SFX_Cry08_1_Ch1 02:4C38 SFX_Cry08_1_Ch2 02:4C4B SFX_Cry08_1_Ch3 02:472F SFX_Cry09_1_Ch1 02:474C SFX_Cry09_1_Ch2 02:476D SFX_Cry09_1_Ch3 02:4BCA SFX_Cry0A_1_Ch1 02:4BE9 SFX_Cry0A_1_Ch2 02:4C0C SFX_Cry0A_1_Ch3 02:4A5B SFX_Cry0B_1_Ch1 02:4A86 SFX_Cry0B_1_Ch2 02:4AA5 SFX_Cry0B_1_Ch3 02:4ABE SFX_Cry0C_1_Ch1 02:4AE5 SFX_Cry0C_1_Ch2 02:4B0B SFX_Cry0C_1_Ch3 02:4B2A SFX_Cry0D_1_Ch1 02:4B49 SFX_Cry0D_1_Ch2 02:4B78 SFX_Cry0D_1_Ch3 02:49AF SFX_Cry0E_1_Ch1 02:49C2 SFX_Cry0E_1_Ch2 02:49D5 SFX_Cry0E_1_Ch3 02:48F1 SFX_Cry0F_1_Ch1 02:490C SFX_Cry0F_1_Ch2 02:4927 SFX_Cry0F_1_Ch3 02:4937 SFX_Cry10_1_Ch1 02:495A SFX_Cry10_1_Ch2 02:497D SFX_Cry10_1_Ch3 02:4813 SFX_Cry11_1_Ch1 02:4832 SFX_Cry11_1_Ch2 02:4855 SFX_Cry11_1_Ch3 02:4D2B SFX_Cry12_1_Ch1 02:4D3E SFX_Cry12_1_Ch2 02:4D51 SFX_Cry12_1_Ch3 02:4D5E SFX_Cry13_1_Ch1 02:4D79 SFX_Cry13_1_Ch2 02:4D94 SFX_Cry13_1_Ch3 02:4DA7 SFX_Cry14_1_Ch1 02:4DB6 SFX_Cry14_1_Ch2 02:4DC5 SFX_Cry14_1_Ch3 02:4E35 SFX_Cry15_1_Ch1 02:4E50 SFX_Cry15_1_Ch2 02:4E6B SFX_Cry15_1_Ch3 02:4CC8 SFX_Cry16_1_Ch1 02:4CD7 SFX_Cry16_1_Ch2 02:4CE6 SFX_Cry16_1_Ch3 02:4E7E SFX_Cry17_1_Ch1 02:4E91 SFX_Cry17_1_Ch2 02:4EA4 SFX_Cry17_1_Ch3 02:4F8E SFX_Cry18_1_Ch1 02:4FB1 SFX_Cry18_1_Ch2 02:4FD4 SFX_Cry18_1_Ch3 02:4CA6 SFX_Cry19_1_Ch1 02:4CB5 SFX_Cry19_1_Ch2 02:4CC7 SFX_Cry19_1_Ch3 02:4EFF SFX_Cry1A_1_Ch1 02:4F1A SFX_Cry1A_1_Ch2 02:4F35 SFX_Cry1A_1_Ch3 02:4CF0 SFX_Cry1B_1_Ch1 02:4D07 SFX_Cry1B_1_Ch2 02:4D1E SFX_Cry1B_1_Ch3 02:4EB1 SFX_Cry1C_1_Ch1 02:4ED4 SFX_Cry1C_1_Ch2 02:4EEF SFX_Cry1C_1_Ch3 02:4F48 SFX_Cry1D_1_Ch1 02:4F63 SFX_Cry1D_1_Ch2 02:4F7E SFX_Cry1D_1_Ch3 02:4DCF SFX_Cry1E_1_Ch1 02:4DF2 SFX_Cry1E_1_Ch2 02:4E19 SFX_Cry1E_1_Ch3 02:4FE7 SFX_Cry1F_1_Ch1 02:4FFA SFX_Cry1F_1_Ch2 02:500D SFX_Cry1F_1_Ch3 02:501A SFX_Cry20_1_Ch1 02:502D SFX_Cry20_1_Ch2 02:5040 SFX_Cry20_1_Ch3 02:504D SFX_Cry21_1_Ch1 02:5070 SFX_Cry21_1_Ch2 02:5092 SFX_Cry21_1_Ch3 02:5093 SFX_Cry22_1_Ch1 02:50A6 SFX_Cry22_1_Ch2 02:50B9 SFX_Cry22_1_Ch3 02:4786 SFX_Cry23_1_Ch1 02:479D SFX_Cry23_1_Ch2 02:47B0 SFX_Cry23_1_Ch3 02:47BD SFX_Cry24_1_Ch1 02:47E0 SFX_Cry24_1_Ch2 02:4803 SFX_Cry24_1_Ch3 02:486B SFX_Cry25_1_Ch1 02:4882 SFX_Cry25_1_Ch2 02:4899 SFX_Cry25_1_Ch3 02:440A SFX_Tink_1_Ch1 02:44B7 SFX_Heal_HP_1_Ch1 02:44D9 SFX_Heal_Ailment_1_Ch1 02:43C3 SFX_Start_Menu_1_Ch1 02:4462 SFX_Press_AB_1_Ch1 02:44C6 SFX_Poisoned_1_Ch1 02:44EE SFX_Trade_Machine_1_Ch1 02:44FD SFX_Turn_On_PC_1_Ch1 02:4528 SFX_Turn_Off_PC_1_Ch1 02:453B SFX_Enter_PC_1_Ch1 02:454E SFX_Shrink_1_Ch1 02:4569 SFX_Switch_1_Ch1 02:4580 SFX_Healing_Machine_1_Ch1 02:4595 SFX_Teleport_Exit1_1_Ch1 02:45B0 SFX_Teleport_Enter1_1_Ch1 02:45CB SFX_Teleport_Exit2_1_Ch1 02:45D6 SFX_Ledge_1_Ch1 02:45E1 SFX_Teleport_Enter2_1_Ch1 02:45EE SFX_Fly_1_Ch1 02:461F SFX_Denied_1_Ch1 02:4636 SFX_Denied_1_Ch2 02:4649 SFX_Arrow_Tiles_1_Ch1 02:4654 SFX_Push_Boulder_1_Ch1 02:466D SFX_SS_Anne_Horn_1_Ch1 02:468C SFX_SS_Anne_Horn_1_Ch2 02:46AB SFX_Withdraw_Deposit_1_Ch1 02:43E1 SFX_Cut_1_Ch1 02:43F1 SFX_Go_Inside_1_Ch1 02:43F8 SFX_Swap_1_Ch1 02:43FF SFX_Swap_1_Ch2 02:441B SFX_59_1_Ch1 02:4422 SFX_59_1_Ch2 02:442D SFX_Purchase_1_Ch1 02:4438 SFX_Purchase_1_Ch2 02:4447 SFX_Collision_1_Ch1 02:4452 SFX_Go_Outside_1_Ch1 02:4475 SFX_Save_1_Ch1 02:4494 SFX_Save_1_Ch2 02:43CA SFX_Pokeflute_Ch1 02:46C8 SFX_Safari_Zone_PA_Ch1 02:4373 Audio1_WavePointers.wave0 02:4383 Audio1_WavePointers.wave1 02:4393 Audio1_WavePointers.wave2 02:43A3 Audio1_WavePointers.wave3 02:43B3 Audio1_WavePointers.wave4 02:43C3 Audio1_WavePointers.wave5 02:4361 Audio1_WavePointers 02:5138 Audio1_ApplyMusicAffects 02:51D0 Audio1_PlayNextNote 02:580D Audio1_ApplyDutyCycle 02:56F9 Audio1_ApplyPitchBend 02:5838 Audio1_GetRegisterPointer 02:51E6 Audio1_endchannel 02:5825 Audio1_GetNextMusicByte 02:5274 Audio1_callchannel 02:5B1F Audio1_HWChannelDisableMasks 02:56C7 Audio1_GoBackOneCommandIfCry 02:52A9 Audio1_loopchannel 02:52E4 Audio1_notetype 02:5323 Audio1_toggleperfectpitch 02:5858 Audio1_CalculateFrequency 02:550A Audio1_notelength 02:5876 Audio1_PlaySound 02:5629 Audio1_ApplyDutyAndSoundLength 02:55F8 Audio1_EnableChannelOutput 02:564B Audio1_ApplyWavePatternAndFrequency 02:5847 Audio1_MultiplyAdd 02:5693 Audio1_SetSfxTempo 02:578F Audio1_InitPitchBendVars 02:5B27 Audio1_HWChannelEnableMasks 02:56B5 Audio1_ApplyFrequencyModifier 02:56E5 Audio1_IsCry 02:5740 Audio1_ApplyPitchBend.frequencyDecreasing 02:5786 Audio1_ApplyPitchBend.reachedTargetFrequency 02:5B17 Audio1_HWChannelBaseAddresses 02:5B2F Audio1_Pitches 02:5A34 Audio1_PlaySound.stopAllAudio 02:594E Audio1_PlaySound.playSfx 02:5A89 Audio1_PlaySound.FillMem 02:5A8F Audio1_PlaySound.playSoundCommon 02:5967 Audio1_PlaySound.sfxChannelLoop 02:5B16 Audio1_CryEndchannel 02:5B60 Audio1_OverwriteChannelPointer 02:5B47 Music_RivalAlternateStart 02:5B81 Music_Cities1AlternateTempo 02:50C6 PlayBattleMusic 02:5B75 Music_RivalAlternateStartAndTempo 02:5103 Audio1_UpdateMusic 02:5B65 Music_RivalAlternateTempo 02:6D77 SFX_Get_Item1_1_Ch1 02:6D8E SFX_Get_Item1_1_Ch2 02:6D9E SFX_Get_Item1_1_Ch3 02:7316 SFX_Get_Item2_1_Ch1 02:7335 SFX_Get_Item2_1_Ch2 02:734D SFX_Get_Item2_1_Ch3 02:72C8 SFX_Pokedex_Rating_1_Ch1 02:72E1 SFX_Pokedex_Rating_1_Ch2 02:72F7 SFX_Pokedex_Rating_1_Ch3 02:7362 SFX_Get_Key_Item_1_Ch1 02:7381 SFX_Get_Key_Item_1_Ch2 02:739D SFX_Get_Key_Item_1_Ch3 02:67C5 Music_PalletTown_Ch1 02:685F Music_PalletTown_Ch2 02:68DE Music_PalletTown_Ch3 02:7E56 Music_Pokecenter_Ch1 02:7EF9 Music_Pokecenter_Ch2 02:7F70 Music_Pokecenter_Ch3 02:7CBB Music_Gym_Ch1 02:7D6B Music_Gym_Ch2 02:7DFA Music_Gym_Ch3 02:6A76 Music_Cities1_Ch1 02:6B92 Music_Cities1_Ch2 02:6C32 Music_Cities1_Ch3 02:6CEF Music_Cities1_Ch4 02:7504 Music_Cities2_Ch1 02:7569 Music_Cities2_Ch2 02:7640 Music_Cities2_Ch3 02:76C7 Music_Celadon_Ch1 02:773A Music_Celadon_Ch2 02:77B5 Music_Celadon_Ch3 02:786D Music_Cinnabar_Ch1 02:78D4 Music_Cinnabar_Ch2 02:793D Music_Cinnabar_Ch3 02:79EB Music_Vermilion_Ch1 02:7A61 Music_Vermilion_Ch2 02:7AA6 Music_Vermilion_Ch3 02:7B0D Music_Vermilion_Ch4 02:7B58 Music_Lavender_Ch1 02:7B9E Music_Lavender_Ch2 02:7BAE Music_Lavender_Ch3 02:7C21 Music_Lavender_Ch4 02:73A7 Music_SSAnne_Ch1 02:7419 Music_SSAnne_Ch2 02:74CB Music_SSAnne_Ch3 02:6F59 Music_MeetProfOak_Ch1 02:6FA9 Music_MeetProfOak_Ch2 02:703D Music_MeetProfOak_Ch3 02:7120 Music_MeetRival_Ch1 02:71BB Music_MeetRival_Ch2 02:7233 Music_MeetRival_Ch3 02:6DAE Music_MuseumGuy_Ch1 02:6DF1 Music_MuseumGuy_Ch2 02:6E6E Music_MuseumGuy_Ch3 02:6ED1 Music_MuseumGuy_Ch4 02:7C2E Music_SafariZone_Ch1 02:7C6A Music_SafariZone_Ch2 02:7C94 Music_SafariZone_Ch3 02:5BA3 Music_PkmnHealed_Ch1 02:5BC4 Music_PkmnHealed_Ch2 02:5BD2 Music_PkmnHealed_Ch3 02:5BDE Music_Routes1_Ch1 02:5C51 Music_Routes1_Ch2 02:5CD8 Music_Routes1_Ch3 02:5D24 Music_Routes1_Ch4 02:5DB9 Music_Routes2_Ch1 02:5E4F Music_Routes2_Ch2 02:5E9B Music_Routes2_Ch3 02:5F08 Music_Routes2_Ch4 02:5FAD Music_Routes3_Ch1 02:6009 Music_Routes3_Ch2 02:607F Music_Routes3_Ch3 02:6131 Music_Routes3_Ch4 02:626A Music_Routes4_Ch1 02:6304 Music_Routes4_Ch2 02:63C4 Music_Routes4_Ch3 02:649D Music_Routes4_Ch4 02:65F0 Music_IndigoPlateau_Ch1 02:6664 Music_IndigoPlateau_Ch2 02:66BA Music_IndigoPlateau_Ch3 02:670F Music_IndigoPlateau_Ch4 02:71A2 Music_MeetRival_branch_b1a2 02:721D Music_MeetRival_branch_b21d 02:72B5 Music_MeetRival_branch_b2b5 02:7119 Music_MeetRival_branch_b119 02:719B Music_MeetRival_branch_b19b 02:6A6F Music_Cities1_branch_aa6f 02:5BE9 Music_Routes1_branch_9be9 02:5C65 Music_Routes1_branch_9c65 02:5C78 Music_Routes1_branch_9c78 02:5C8D Music_Routes1_branch_9c8d 02:5C53 Music_Routes1_branch_9c53 02:5CDD Music_Routes1_branch_9cdd 02:5DC3 Music_Routes2_branch_9dc3 02:5E54 Music_Routes2_branch_9e54 02:5E9E Music_Routes2_branch_9e9e 02:5FC3 Music_Routes3_branch_9fc3 02:601A Music_Routes3_branch_a01a 02:60A3 Music_Routes3_branch_a0a3 02:617A Music_Routes3_branch_a17a 02:628A Music_Routes4_branch_a28a 02:6325 Music_Routes4_branch_a325 02:63D7 Music_Routes4_branch_a3d7 02:64A8 Music_Routes4_branch_a4a8 02:6659 Music_IndigoPlateau_branch_a659 02:6605 Music_IndigoPlateau_branch_a605 02:66AF Music_IndigoPlateau_branch_a6af 02:6673 Music_IndigoPlateau_branch_a673 02:66FE Music_IndigoPlateau_branch_a6fe 02:66C6 Music_IndigoPlateau_branch_a6c6 02:6791 Music_IndigoPlateau_branch_a791 02:677E Music_IndigoPlateau_branch_a77e 02:67A8 Music_IndigoPlateau_branch_a7a8 02:6728 Music_IndigoPlateau_branch_a728 02:67CE Music_PalletTown_branch_a7ce 02:6861 Music_PalletTown_branch_a861 02:68E3 Music_PalletTown_branch_a8e3 02:691B Music_UnusedSong_branch_a91b 02:69D8 Music_UnusedSong_branch_a9d8 02:6A79 Music_Cities1_branch_aa79 02:6B7D Music_Cities1_branch_ab7d 02:6B8A Music_Cities1_branch_ab8a 02:6B12 Music_Cities1_branch_ab12 02:6A80 Music_Cities1_branch_aa80 02:6C00 Music_Cities1_branch_ac00 02:6CC5 Music_Cities1_branch_acc5 02:6CCE Music_Cities1_branch_acce 02:6C35 Music_Cities1_branch_ac35 02:6D36 Music_Cities1_branch_ad36 02:6D45 Music_Cities1_branch_ad45 02:6CF3 Music_Cities1_branch_acf3 02:6D5F Music_Cities1_branch_ad5f 02:6D52 Music_Cities1_branch_ad52 02:6D6E Music_Cities1_branch_ad6e 02:6DE7 Music_MuseumGuy_branch_ade7 02:6DEC Music_MuseumGuy_branch_adec 02:6DD6 Music_MuseumGuy_branch_add6 02:6E26 Music_MuseumGuy_branch_ae26 02:6EB8 Music_MuseumGuy_branch_aeb8 02:6EC1 Music_MuseumGuy_branch_aec1 02:6E8E Music_MuseumGuy_branch_ae8e 02:6EE1 Music_MuseumGuy_branch_aee1 02:6F85 Music_MeetProfOak_branch_af85 02:7005 Music_MeetProfOak_branch_b005 02:70BC Music_MeetProfOak_branch_b0bc 02:70D8 Music_MeetProfOak_branch_b0d8 02:70ED Music_MeetProfOak_branch_b0ed 02:7101 Music_MeetProfOak_branch_b101 02:7123 Music_MeetRival_branch_b123 02:7140 Music_MeetRival_branch_b140 02:71A5 Music_MeetRival_branch_b1a5 02:71D8 Music_MeetRival_branch_b1d8 02:724B Music_MeetRival_branch_b24b 02:73B2 Music_SSAnne_branch_b3b2 02:741E Music_SSAnne_branch_b41e 02:751A Music_Cities2_branch_b51a 02:758B Music_Cities2_branch_b58b 02:764C Music_Cities2_branch_b64c 02:76D4 Music_Celadon_branch_b6d4 02:774A Music_Celadon_branch_b74a 02:77C1 Music_Celadon_branch_b7c1 02:7878 Music_Cinnabar_branch_b878 02:78D9 Music_Cinnabar_branch_b8d9 02:793F Music_Cinnabar_branch_b93f 02:79F6 Music_Vermilion_branch_b9f6 02:7A66 Music_Vermilion_branch_ba66 02:7AA8 Music_Vermilion_branch_baa8 02:7B3F Music_Vermilion_branch_bb3f 02:7B0E Music_Vermilion_branch_bb0e 02:7B6B Music_Lavender_branch_bb6b 02:7BA5 Music_Lavender_branch_bba5 02:7BB9 Music_Lavender_branch_bbb9 02:7C26 Music_Lavender_branch_bc26 02:7C5F Music_SafariZone_branch_bc5f 02:7C4F Music_SafariZone_branch_bc4f 02:7C89 Music_SafariZone_branch_bc89 02:7C79 Music_SafariZone_branch_bc79 02:7CA5 Music_SafariZone_branch_bca5 02:7C97 Music_SafariZone_branch_bc97 02:7CD8 Music_Gym_branch_bcd8 02:7D82 Music_Gym_branch_bd82 02:7E3B Music_Gym_branch_be3b 02:7E44 Music_Gym_branch_be44 02:7E4D Music_Gym_branch_be4d 02:7E02 Music_Gym_branch_be02 02:7E61 Music_Pokecenter_branch_be61 02:7F4E Music_Pokecenter_branch_bf4e 02:7F60 Music_Pokecenter_branch_bf60 02:7EFC Music_Pokecenter_branch_befc 02:7FD9 Music_Pokecenter_branch_bfd9 02:7FE2 Music_Pokecenter_branch_bfe2 02:7FEB Music_Pokecenter_branch_bfeb 02:7F72 Music_Pokecenter_branch_bf72 02:69CF Music_UnusedSong_Ch2 02:6913 Music_UnusedSong_Ch1
Keep the name OLD MAN or PROF. OAK
This effect has been known for really long, and involves OLD MAN or PROF. OAK trying to catch a Trainer's Pokémon, getting the 'out of Safari Balls' message, and keeping the altered name after battle. Nowadays however, we have information on how to do it without a cheating device (e.g. participants glitch). This could be an efficient way of fixing an unterminated player name and regaining the ability to retain a save, though you'd be left with either the name OLD MAN or PROF. OAK.
Boulder smuggling
(Now on video)
By just changing current map (D35E/D); subject to D36E/D being safe, you can move boulders to other maps from places like Victory Road after an encounter. Probably due to certain places being not regarded as cave maps, this may or may not disable encounters, but you can memory edit D059/8 to work around that.
If you want a more precise warp, you can adjust D35F-D360(-1) and the coordinates too.
So what happens when you push boulders where you're not supposed to?
- Some maps don't support the boulder sprite; so boulders might transform into rotating player sprites. You can still push Reds around and they even update to Red cycling if you use the Bicycle. (Another map that supports the boulder sprite is the Safari Zone iirc(?))
- You can still push the boulders around; so with enough manipulation I guess you could make your own sokoban game.
- I actually found this out before by changing FF map connections to valid maps, but if you push a boulder out of the map it will disappear (probably the same reason for any disappearing NPC)
- Somehow I was able to manipulate a boulder so that a Trainer was standing on top of it. I could no longer push the boulder as the Trainer took priority.
- The spin tiles in Viridian Gym will make you walk through a boulder (or Trainer) if it's/they're blocking the path.
Walking characters after Yellow MissingNo. addendum
Like with the Red sprites from boulder smuggling, using the Bicycle can cause walking Red characters to start cycling too (or Surfing if you used Surf iirc). This does seem familiar maybe someone else documented it too.
(Now on video)
Surf from the Cinnabar Island coast and dismount, but not the most common way. Instead dismount by opening the party menu and choosing Surf. In Red/Blue but not yellow, there can be a momentary transition glitch affecting the font and certain menu sprites like generic monster (becoming Red facing down), and some others being other orientations of Red (I think someone else may have also mentioned this but if you do this with ????? the game locks up).
(To-do: Why does this happen)
Select glitches
(To-do: Expand, work this out and add relevant memory addresses)
This article is a list of closed menu Select glitches detailing the memory areas they corrupt.
Party
2nd-6th Pokémon
The Pokémon in that slot is swapped. If over the number of party Pokémon, this can be a glitched Pokémon or an anedepami if (number of Pokémon+1); the latter is known for dokokashira door glitch at the beginning of the game with only one Pokémon and at least two items.
Can also be used for Partial switch glitch
7th Pokémon
(document)
12th Pokémon
Can be used for warp by Nidoran♂ glitch
13th Pokémon
Can be used for second type glitch, expanded inventory, warp by Nidoran♂ glitch
14th Pokémon
Can be used for item creation Select glitches and second type glitch
20th Pokémon
Can be used for Trainer mutation glitch
32nd Pokémon
Can be used for fossil conversion glitch (Japanese) and walk through walls glitch (Select glitch method)
33rd Pokémon
Can be used for battle disabling Select glitch
Moves
2nd-4th move
The move in that slot is swapped. If move does not exit, may give the player - (Generation I move).
5th move
(document)
7th move
Can be used for skip to Level 100 Select glitch
16th move
Can be used for remaining PP into species Select glitch