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Unused maps and placeholder map names within the Pokémon games

Alternative map locations (Generation I) | Alternative Route 104 map | Battle Park (Platinum) | Generation II Safari Zone | Haunted House | Jubilife Condominiums floors 3 and 4 | Map 0x0B (Generation I) | Map 0x6F (Generation I) | Mystery Zone | Record Corner (FireRed/LeafGreen) | R/S Flower Shop (Festa 2002 demo) | Special (location) | Special Area | Sevii Islands 8 and 9 | Unused Olivine City house | Unused Sunyshore City house | Unused Celadon City house

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Please note that this glitch only exists in the Italian version of the game.
Town Map name: BIANCAVILLA

Identifier (HEX) 0B
Identifier (DEC) 11
Default track Viridian City
Tileset Unknown
Size Unknown
Map type key area

Map 0x0B in Italian Yellow is a Glitch City with an index number of 0x0B (dec:11). Its name on the Town Map is "BIANCAVILLA"; the same name of Pallet Town in this version, and is located at Town Map coordinates 0,0; which is at the top-left corner of the screen, above Indigo Plateau.

This variation is the only known completely explorable map 0x0B in Pokémon Red, Blue, and Yellow. The Viridian City theme can be found at this glitch map. Furthermore its map script at $10AC isn't known for any bad side effects.

The map is an indoor Silph Co.-like Glitch City with the top-left block pointer sourced from address $0000 in the ROM. Moving one step north or left may freeze the game, although the map can be explored by moving down or right. There is not much space to the right before the game freezes but significantly more space to the south.

There are no known wild Pokémon to be found here.

It is normally not possible to Fly away from Italian map 0x0B (without editing the permissions address which can be found in the expanded items pack [clarification needed]), though it is possible to Dig or Escape Rope away.

YouTube video

YouTube video by ChickasaurusGL

The appearance of map 0x0B in Italian Yellow.

See also