Focus Punch glitch: Difference between revisions
>Torchickens (New page: {{Misc Gen 3}} The term '''Focus Punch glitch''' refers to a minor oversight regarding the move Focus Punch when it is used in bp:double battles in the [[bp:Generation III|third gene...) |
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{{Researchneeded|Which Generation III games does it occur?}} |
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This glitch occurs because in generation III, Focus Punch's charging turn priority is greater than that of other actions at +8. In later generations the Priority was lowered to -3 to prevent this glitch from occurring. |
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⚫ | When exploited, the game will display the message that the relevant Pokémon is 'tightening its focus', |
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==Requirements== |
==Requirements== |
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If the player had chosen to switch the first Pokémon, it will tighten its focus but immediately be switched out after the message is displayed. If the player used an item, the item is usable as normal and the Pokémon would attempt to tighten its focus, but not perform the move, even if another Pokémon did not attack it. |
If the player had chosen to switch the first Pokémon, it will tighten its focus but immediately be switched out after the message is displayed. If the player used an item, the item is usable as normal and the Pokémon would attempt to tighten its focus, but not perform the move, even if another Pokémon did not attack it. |
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[[Category:Generation III glitches]] |
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==Explanation== |
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When a player's Pokémon uses the move Focus Punch a [[flag]] is checked so that at the end of the player's turns his or her Pokémon will attempt to 'tighten its focus' with high priority. A simple oversight for double battles however, was that the same address remains unchanged when the player presses the B button to return to the first Pokémon's turn, so another action could be chosen with the flag still checked. By using a move other than Focus Punch the flag is unchecked for the relevant Pokémon, although another action such as switching a Pokémon or using an item will keep the flag in its previous state, hence it is possible for that Pokémon to have tightened its focus but not necessarily use Focus Punch at the end of the turn. |
Latest revision as of 17:00, 20 July 2016
Exclusive to Ruby and Sapphire:
256x item selling price glitch | Amazing Trainers | Berry glitch | Draining hitpoints animation glitch | Evolution animation glitch | Sticky Hold glitch | Mossdeep City Skitty glitch | Truck glitch | Nightmare glitch | Mossdeep City Skitty glitch
Acro Bike instability glitches (Japanese only) | Dark red selector glitch (International only) | Excessive doll arrangement glitch (Japanese only) | Mail and Trick glitches (Japanese only) | Surf on land (Japanese only)
Exclusive to FireRed and LeafGreen:
Celadon City origin glitch | Pokédex species glitch | Roaming Pokémon Roar glitch
Exclusive to Emerald:
Battle Pike poison knockout glitch | Black curtains glitch | Mart worker glitch | Mover Vigoroth cry glitch (Japanese only)
In various or all entries:
Azurill gender glitch | Boss HP recruit glitch (Mystery Dungeon) | Decamark-specific glitches | Dewford Gym footprint glitch | Evolution move-learning glitch | Focus Punch glitch | Roaming Pokémon IV glitch | Sky Pillar glitch | Thunderbolt glitch | VBlank RNG interrupt glitch
More research is needed for this article.
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Reason given: Which Generation III games does it occur? |
The Focus Punch glitch is a minor glitch regarding the move Focus Punch when the player selects it in a double battles in the third generation of Pokémon games. The glitch was fixed in the Generation IV games.
When exploited, although the player cancelled their decision to use Focus Punch, the game will display the message that the relevant Pokémon is 'tightening its focus', and another action will be performed instead of performing the attack, including the player switching the Pokémon or using an item.
This glitch occurs because in generation III, Focus Punch's charging turn priority is greater than that of other actions at +8. In later generations the Priority was lowered to -3 to prevent this glitch from occurring.
Requirements
- Access to a double battle.
- A Pokémon knowing the move Focus Punch.
- Preferably, an item may be used instead of switching the first Pokémon.
Method
- Enter a double battle, with a Pokémon knowing Focus Punch as the first Pokémon.
- With the first Pokémon, choose to use the move Focus Punch.
- On the second Pokémon's turn, press the B button to return to the first Pokémon's turn.
- Either switch the first Pokémon or use an item and then choose any action for the second Pokémon.
If the player had chosen to switch the first Pokémon, it will tighten its focus but immediately be switched out after the message is displayed. If the player used an item, the item is usable as normal and the Pokémon would attempt to tighten its focus, but not perform the move, even if another Pokémon did not attack it.