GlitchDex/RB:216

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PkMnaPkMnゥ ♂ fPkMnk (205) Dec: 216 Hex: D8 Stats Lv.5: Atk 20, Def 19, Spd 19, Spc 19, HP 38 Stats Lv.100: Atk 311, Def 301, Spd 287, Spc 303, HP 574 Stats Lv.255: Atk 815, Def 754, Spd 719, Spc 729, HP 999 Attacks: Barrage, Clamp, Leech Life, Hi Jump Kick, Tackle (Lv.3), TM50 (Lv.4), Sand-Attack (Lv.6), Tackle (Lv.7), Pay Day (Lv.15), Pay Day (Lv.18), Super Glitch C2 (Lv.24), Tackle (Lv.28), Thunderpunch (Lv.31), TM05 (Lv.32), Disable (Lv.33), Vicegrip (Lv.35), Pay Day (Lv.36), TM09 (Lv.38), Mega Punch (Lv.40), Take Down (Lv.41), TM15 (Lv.44), TM15 (Lv.45), TM15 (Lv.46), TM15 (Lv.48), TM50 (Lv.51), Aurora Beam (Lv.53), TM15 (Lv.54), TM03 (Lv.55), Fire Punch (Lv.60), Aurora Beam (Lv.61), Doubleslap (Lv.62), TM05 (Lv.69), TM18 (Lv.70), Horn Drill (Lv.71), Pay Day (Lv.77), TM23 (Lv.86), Growl (Lv.87), TM53 (Lv.90), TM29 (Lv.92), TM03 (Lv.94), Super Glitch AF (Lv.95), Super Glitch B4 (Lv.96), TM38 (Lv.97), Tackle (Lv.98), Pay Day (Lv.100), TM05 (Lv.107), Light Screen (Lv.125), Mega Drain (Lv.126), Recover (Lv.136), Low Kick (Lv.139), Super Glitch C3 (Lv.140), Super Glitch C2 (Lv.158), Super Glitch C2 (Lv.167), TM34 (Lv.175), Mega Punch (Lv.181), Bite (Lv.194), TM14 (Lv.195), Hyper Fang (Lv.196), TM07 (Lv.197), TM35 (Lv.202), Strength (Lv.203), TM31 (Lv.204), Drill Peck (Lv.205), TM05 (Lv.207), Super Glitch A7 (Lv.208), Tackle (Lv.209), Flamethrower (Lv.214), Fire Blast (Lv.215), Double Kick (Lv.230), Psybeam (Lv.234), Super Glitch A7 (Lv.235), Super Glitch B4 (Lv.240), Disable (Lv.250), Supersonic (Lv.253), TM34 (Lv.255) Type: Normal/Ground Evolution? 4B 8 4 8 [D1] @ Lv.80

Obtain: Time Capsule exploit (Natu), CoolTrainer♀ move corruption or LOL glitch (0xD8 sub-tile), Storage box remaining HP glitch with a remaining HP of 216, international fossil conversion glitch with an Attack stat of 216. Arbitrary code execution. Equivalent trade of RB:216 from a Yellow Version cartridge.

Front-sprite: On Bulbapedia. Becomes PkMn (D8) in Yellow.

TM/HM moves

TM02 Razor Wind TM08 Body Slam TM13 Ice Beam TM15 Hyper Beam TM18 Counter TM21 Mega Drain TM24 Thunderbolt TM27 Fissure TM29 Psychic TM32 Double Team TM33 Reflect TM34 Bide TM35 Metronome TM36 Selfdestruct TM40 Skull Bash TM43 Sky Attack TM48 Rock Slide TM49 Tri Attack HM03 Surf

Time Capsule exploit moves

Time Capsule exploit level-up moves: Peck, Leer, Night Shade, Teleport, Teleport, Confuse Ray, Confuse Ray, Psychic

Time Capsule exploit TM/HM: Toxic, SolarBeam, Psychic, Double Team, Swift, Dream Eater, Rest, Flash

Time Capsule breeding: Drill Peck, Haze, Quick Attack