Record Corner (FireRed/LeafGreen): Difference between revisions
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[[File:FRLG Record Corner.png|frame|right|The Record Corner in {{FRLG}}.]] |
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The Record Corner from {{RS}} and {{Emerald}} (called "Record Center" in the English version release 1.0 of Ruby and Sapphire) exists as an unused map in {{FRLG}}, due to the removal of the [[bp:Record mixing|record mixing]] feature. Stepping on the tiles used to trigger the feature causes the game to lock up. The nurse's sprite was updated but interacting with her yields nothing. |
The Record Corner from {{RS}} and {{Emerald}} (called "Record Center" in the English version release 1.0 of Ruby and Sapphire) exists as an unused map in {{FRLG}}, due to the removal of the [[bp:Record mixing|record mixing]] feature. Stepping on the tiles used to trigger the feature causes the game to lock up. The nurse's sprite was updated but interacting with her yields nothing. |
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Revision as of 18:05, 15 September 2016
Unused map locations | Early English promotional Pokémon names | Eternal Flower Floette | Bird type | Unused music | Unused encounter system (Yellow) | Unused Bulbasaur slot machine symbol | Unused Shadow Pokémon | Cacophony | Unused Japanese list strings (Generation I) | Unused items | Unused Pokémon data | Unused and redundant Egg moves
See also:
S.S. Anne Ship Truck
Alternative map locations (Generation I) | Alternative Route 104 map | Battle Park (Platinum) | Generation II Safari Zone | Haunted House | Jubilife Condominiums floors 3 and 4 | Map 0x0B (Generation I) | Map 0x6F (Generation I) | Mystery Zone | Record Corner (FireRed/LeafGreen) | R/S Flower Shop (Festa 2002 demo) | Special (location) | Special Area | Sevii Islands 8 and 9 | Unused Olivine City house | Unused Sunyshore City house | Unused Celadon City house
The Record Corner from Pokémon Ruby and Sapphire and Pokémon Emerald (called "Record Center" in the English version release 1.0 of Ruby and Sapphire) exists as an unused map in Pokémon FireRed and LeafGreen, due to the removal of the record mixing feature. Stepping on the tiles used to trigger the feature causes the game to lock up. The nurse's sprite was updated but interacting with her yields nothing.
External links
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