AreaDex: Difference between revisions
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| 0B || 11 || [[AreaDex/RBY:011]] || PALLET TOWN<br>[[File:RB Map 0B.png]] |
| 0B || 11 || [[AreaDex/RBY:011]] || PALLET TOWN<br>[[File:RB Map 0B.png]] |
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| 69 || 105 || [[ |
| 69 || 105 || [[Maps 0x69 and 0x6A (English Red/Blue)]] || VICTORY ROAD<br>[[File:Victory Road maps RB.png]] |
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| 6A || 106 || [[ |
| 6A || 106 || [[Maps 0x69 and 0x6A (English Red/Blue)]] || VICTORY ROAD<br>[[File:Victory Road maps RB.png]] |
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| 6B || 107 || [[AreaDex/RB:107]] || VICTORY ROAD<br>[[File:Victory Road maps RB.png]] |
| 6B || 107 || [[AreaDex/RB:107]] || VICTORY ROAD<br>[[File:Victory Road maps RB.png]] |
Revision as of 16:26, 29 March 2018
Bulbapedia also has an article about AreaDex. |
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: {{{1}}}. |
The AreaDex is a database of glitch locations or unused locations in the Pokémon games.
In Generation I
English Red/Blue
|
English Yellow
|
Other international cases
- AreaDexDE/Y:011 (Map 0x0B, German)
- AreaDexES/RB:105 (Map 0x69, Spanish)
- AreaDexES/Y:011 (Map 0x0B, Spanish)
- AreaDexES/Y:255 (Map 0xFF, Spanish)
- AreaDexFR/RB:105 (Map 0x69, French)
- AreaDexFR/Y:011 (Map 0x0B, French)
- AreaDexIT/Y:011 (Map 0x0B, Italian)
- AreaDexJP/Y:231 (Map 0xE7, Japanese)
- AreaDexJP/Y:254 (Map 0xFE, Japanese)
In Generation II
English Gold/Silver
|
English Crystal
- None documented
Japanese Gold/Silver
|
Japanese Crystal
|