Poison step avoidance glitch: Difference between revisions

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{{Template:Misc R/B}}
{{Template:Misc R/B}}


Within the [[bp:Generation I|Generation I]] Pokémon games, it is possible for the player to essentially walk around with a party of no active Pokémon if he or she deposits all Pokémon into the PC except those which are fainted.
The [[bp:Generation I|Generation I]] Pokémon games allow the player to walk around with a party of no active Pokémon by depositing all Pokémon into the PC except those which are fainted.


If the player then walks three extra steps he or she will recieve a [[bp:black out|black out]], however the amount of steps required for this to happen can be reset if the player then [[bp:saving|saves]] the game and performs a [[bp:Soft resetting|soft/hard]] reset. In this way, by saving the game oftenly the player will eventually be able to enter a trainer battle. This is currently the only known method of activating the phenomenum [[Wild appeared!]] for when the player enters a battle with no Pokémon in Generation I without the use of a [[game-altering device]].
If the player walks three steps with a party of no active Pokémon, this will result in a [[bp:black out|black out]]. However, the amount of steps required for a black out can be reset through [[bp:saving|saving]] the game and resetting.

Through this method, the player may enter a Trainer battle or a wild Pokémon battle without any active Pokémon, however this will only result in a black out after the battle begins.

Revision as of 16:24, 25 June 2012

Miscellaneous glitches of Pokémon Red and Blue and Pokémon Yellow

Amazing Man (Red and Blue only) | Cable Club escape glitch | Celadon looping map trick | Champion Blue music muting glitch | Coastal Flooding | Confusion and Substitute glitch | Cooltrainer move | Cycling based glitch maps | Escape sprite handling glitch | Evolve without an evolutionary stone (Red and Blue only) | Evolving Raichu (Red and Blue only) | Expanded item pack | Expanded Pokédex | Focus Energy glitch | Get stuck in a wall | Ghost Bicycle glitch | Glitch encounter system | Glitch City RAM Manipulation | Infinite Blaine Door | Introduction Nidorino glitch (Red and Blue only) | Invisible PCs (Red and Blue only) | Invisible tree glitch | Item stack duplication glitch | Mute the music in the Pokémon League | Partial trapping move link battle glitch | Pokémon Tower Pokédex glitch | PP underflow glitches | Recovery move glitch | Rival's effect | See a Ghost without a Silph Scope | Selfdestruct and Substitute glitch | Silph Co. PC Glitch | Slot machine glitch | Stand on a tree | Statue behavior glitch (Red and Blue only) | Super effective move AI flaw (Red and Blue only) | Super Glitch | Surf down glitch | Swift miss glitch | Transform assumption glitch | Transform Empty Move Glitch | Trick Zone | Vending machine purchase glitch | Walk around with only fainted Pokémon (Red and Blue only) | Walking lag glitch | Walk on water through Surf | Walking Pikachu happiness glitch (Yellow only) | Wild appeared! | ZZAZZ Glitch

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The Generation I Pokémon games allow the player to walk around with a party of no active Pokémon by depositing all Pokémon into the PC except those which are fainted.

If the player walks three steps with a party of no active Pokémon, this will result in a black out. However, the amount of steps required for a black out can be reset through saving the game and resetting.

Through this method, the player may enter a Trainer battle or a wild Pokémon battle without any active Pokémon, however this will only result in a black out after the battle begins.